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Practice makes perfect….

2 Minute Read
Feb 7 2007
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I am gearing up for gamenight this week and hope to get in a couple of games. I plan to test out my new updated Loyalist Death Guard list.

My old list was just not doing the trick, and either lost big or won big. It basicly came down to my huge expensive command squad in a LandRaider. Either it made it to the enemy and I won, or it died on the way and I lost.

As I strive to achive predictability above all, I’ve retooled the list a bit and will try out an updated list with some additional assault and firesupport elements to support my infantry core.

The list so far is:

2000pts

HQ

Captain
Bolt pistol, power weapon, auspex

Elite

Terminator squad (5) Deep Strike
Heavy Flamer

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Venerable Dreadnought, Tank Hunter
Linked Las-cannon, Missile launcher, Extra armour, Smoke

Veteran Squad (7) Infiltrate
5x boltpistol/ccw, 1xboltpistol/powerfist
Vet. Serg: boltpistol/powerfist, teleport homer

Troops

Scouts (7) Infiltrate
6xsniper rifle, 1xheavy bolter

Tac Squad (7) TrueGrit/Countercharge
4xbolter/ccw, 2xplasma rifle
Vet. Serg: bolter/powerfist, auspex

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Tac Squad (7) TrueGrit/Countercharge
4xbolter/ccw, 2xplasma rifle
Vet. Serg: bolter/powerfist, auspex

Heavy Support

Dev Squad (7)
4x multi-melta
3x bolter

Dev Squad (7)
4x multi-melta
3x bolter

Predator Destructor
Linked Autocannon, 2x Lascannon sponsons
Extra Armour, smoke

Fast Attack

Land Speeder
Multi-melta, Heavy flamer

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Land Speeder
Multi-melta, Heavy flamer

Assault Squad (7) Deep Strike
4x boltpistol/ccw, 2x flamer
Vet. Serg: Boltpistol/powerfist, auspex, meltabombs, teleport homer

That gives me 59 models, 12 scoring units, a ton of infantry supported by decent support fire from the Predator and Dread, and a decent assault element to take some heat off the main body of the army in the form of the Assault squad (they move fast), Veteran squad (they infiltrate), and the Terminators (who teleport near one of the other 2 squads who both have homers). That should keep an enemy offbalance long enough for the main army to get in position to melta/flamer them into oblivion. The Captain sits back with the firebase and give them Ld:9, and can help in assault in a pinch.

I will find out how decent it is tomorrow.

-bigred

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Author: Larry Vela
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