Army List: Blood Angels for Chicago GT
Here’s the army that I’m lugging to Chicago for the Grand Tournament.
Blood Angels 3rd Company
Dante’s Second Clamorga Campaign
This is my current “Grand Tournament”-style army. Those of you that know me know that I hate playing games below 2,000 points. So it was actually pretty tough to settle on a 1,750 point list.
I knew that I wanted as many Jump Packs as possible, especially Death Company and the gorgeous Honor Guard. My first draft had two Assault squads instead of the Tactical squads, but with sparse terrain I found that I really needed to bring my own “terrain”.
The army retained my key criteria: speed. This army is crazy fast. I’m hoping that my fellow GT players haven’t encountered just how quick and dangerous the new Blood Angels can be.
Here’s the list:
HQ
Commander Dante
Chaplain Lamartes
Honor Guard (Jump Packs, Chapter Banner, Power Weapons)
ELITE
Death Company (Jump Packs)
TROOPS
10-man Tactical Squad (Power Fist, Meltagun, Lascannon, Rhino)
10-man Tactical Squad (Power Fist, Meltagun, Lascannon, Rhino)
FAST
Landspeeder Tornado
Landspeeder Tornado
HEAVY
Baal Predator (Heavy Bolter Sponsons)
Baal Predator (Heavy Bolter Sponsons)
The Good: The thing I like best about this army is that it’s a lot of fun to play and play against. The games are quick and full of action. It’s a great tournament army because I can play games quickly and move from table to table without much of a hassle.
The missions are also great for this army: Cleanse, Secure and Control, Seek and Destroy, Recon, Night Fight, Patrol, and Hold at All Costs. Thanks to Escalation the only mission that presents a problem is Take and Hold, but at least my entire army starts in Reserve. And since Take and Hold uses the Field of Battle objective, I only have to get to the center of the board (pretty easy unless my army comes in piecemeal).