40K : Dark Angels TROOPS
Hey guys, Learn2Eel here, and I’m back here to give my initial thoughts on the awesome new Dark Angels.
I hope this first impressions and review is both helpful and enjoyable for any and all aspiring Dark Angels players, or even those who are looking at what to expect from the first legion! Lets dive right in.
TROOPS
Tactical Squad – With the addition of Stubborn and a hefty price drop per model, Dark Angels Tactical Marines are very cost-effective and a source of cheap, affordable and quantifiable firepower – more durable scoring bodies is always welcome, and these guys do it better than most. With the ability to take a heavy weapon even in a five-strong squad, and the option to purchase a veteran sergeant rather than have him included in the basic squad cost, I can definitely see many five-strong ‘heavy’ squads sitting on objectives, all at a very low cost. Generally though, I feel five-strong Tactical Squads are too easy to remove, and as such, you should invest in 10-man squads – based of course on the size of a game you are playing. Running at least two Tactical squads is my recommendation in general – they are versatile, and with access to cheap special and heavy weapons, can be kitted out to deal with any situation. From cheap plasma cannons to the welcome option of taking flakk missile launchers, Tactical Squads are highly unlikely to let you down.
Scout Squad – Scouts are an interesting unit to use, in the sense that they have Move Through Cover, Infiltrate and Scouts, but are both less durable and less effective in combat and shooting than Tactical Marines. An interesting note is that they also lack Grim Resolve – though with cheap access to camo cloaks, free sniper rifles and decently priced heavy weapons, Scouts can be a cheap way to add some nice firepower into an army list. If you are using Scouts, a small five-man unit sitting on an objective with camo cloaks and a missile launcher is never a bad option – for the most part though, I feel they simply don’t match up to Tactical Marines, who fight and shoot better whilst being harder to kill for only a very minimal points increase. Scouts are by no means a bad option though, and are a good way to add more scoring bodies.
In Summary – Tactical Squads are the superior choice in my eyes, especially when considering their combination with the various standards and units that Dark Angels have access to.
You can read even more Dark Angels thoughts in the Lounge here. Have at it folks – how are the Dark Angels doing in your neck of the woods?