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GW Send Out a Signal…on Rules

2 Minute Read
Jan 10 2014
Warhammer 40K
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In these confusing days of rapid model and rules expansion within Warhammer 40,000 everyone is asking what’s “official” and wha’t not.  GW is making it ever more clear…

So let’s see what the last few months have brought us:

Apocalypse 2.0

Horus Heresy FW books

FW IA books

Escalation

Stronghold Assault

Dataslates

and now… we get this missive from on high:

Forge World just put the following statement on Facebook.

Warhammer World have just announced an update to their Warrior’s Code which now allows the use of Forge World rules! You can download the pdf of the Warrior’s Code in the link below.

The Warhammer World Events Team are pleased to announce an update to The Warrior’s Code, the document used in conjunction with all of our events. We’re excited to announce that there’s a been a big change in the armies usable at events such as Throne of Skulls, Battle Brothers and more besides. With immediate effect, rules from Forge World, including the Imperial Armour army lists, one off models and the experimental rules are useable at our events, giving you all the more excuse to paint up those cool models in your collection. We’ve also introduced the use of Scrolls of Binding from Storm of Magic in Warhammer, letting you guys use those awesome big monsters everyone loves! Follow the link below to have a read for yourself. Cheers all The Warhammer World Events Team


http://www.games-workshop.com/MEDIA_…_2014_V1.4.pdf

I have this funny feeling that in Nottingham’s mind the philosophy they are desperately trying to beat into their customer’s noggins is: Play with ALL the toys – it’s ALL official (and the corollary: BUY-BUY-BUY!!!).

As I’ve noted before this seems to be a unique issue to the GW customerbase.  When Privateer Press releases new rules to expand their games, no one says “Well, Gargantuans aren’t really official – they aren’t in the main rulebook so I’m not playing against them.”  Its a unique quirk of the GW playerbase that we all seem to be almost bureaucratic in what we think is really part of our game.

~Your thoughts?

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Author: Larry Vela
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