Tyranids – 1st Rules Confirmations
With the White Dwarf and the official GW Advanced Order kit info out, some details have finally firmed up.
Force org slots based on kits
HQ:
Deathleaper
Carnifex (OOE)
Hive/tyrant guard (Tyrant gaurd)
Warriors (Prime)
Elites:
Haruspex/exocrine (BOTH!!!)
Hive/tyrantguard (Hive guard)
Fast attack
Harpy/Hive crone
New Biomorphs
Designer Notes: Tyranids only gain an additional attack when wielding two “pairs” of weapons, IE: two pairs of scything talons.
Bonesword:
S:user, Ap3, To wound rolls of 6 cause ID.
Hiveeguard:
Shockcannon or Impaler cannon
Tyrant guard:
Crushing claws, Scything talons, Bonesword+Lashwhip (No mention of rending claws, maybe default weapon)
Tyranid Warriors:
lash whips, spinefists, devourers, rending claws, scything talons, deathspitters, pairs of boneswords, a venom cannon, a barbed strangler, pairs of flesh hooks.
Adrenal glands, Toxin sacs
Haruspex, Exocrine:
Thresher scythe tail biomorph
Carnifex
Tresher scythe Or bone mace biomorphs
Hapry:
Heavy Venom cannon
Codex Preview:
Hormaguants:
Confirmation of 5 pt hormagaunts, 2 point adrenal glands and 3 point toxin sacs.
Red terror is included in the codex itself (images at least)!