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40K (salty) 7th Edition Rumors…

2 Minute Read
Apr 11 2014
Warhammer 40K
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Behold the set of 7th Edition rumors that broke yesterday.  I’m putting these out for completion…

Like I said, take these with a large dose of salt.  There are several things in this list that don’t exactly fit with some recent army codices…

via Nafkta

– 7th 40k edition is only a minor update
– 40k run is part of the movement phase
– assault distance is not influenced by terrain, but gives minus two to
initiative
– vector strikes allow armour saves, but deal one to six hits
– 40k uses a percentage system for the army list
– you can bring as many different allies as you want. You can spend a
fourth of your points on allies, but they also count as their normal
category
– you can bring three allies to a game and must choose one
– bikes can strike units in 1” in the movement phase without assaulting
just like chariots, but can attacked back
– fortification and lords of war rules are in, but no profiles
– you have to pass a initiative test to shoot overwatching, get minus three
to ballistic talent
– you can engage new unit after victory in melee, but enemy can shoot
overwatch again
– you can choose to flee if you are charged but can be destroyed
– if you want to run in 12” of enemy you have to pass a leadertest
– vehicles get no cover saves against infantry, only against other vehicles

see the full convoluted evolution of the rumors…

The above “rumors” apparently come from this MONSTER Rules Screed.
NaCl Alert – you have been warned!


Enjoy tearing these apart…

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Author: Larry Vela
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