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40K 7th – The Rules Just Wont Stop

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May 15 2014
Warhammer 40K
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Oh my – the 40k 7th Edition drip-drip-drip just wont stop.  This time, more random odds and ends on the core rules changes:

Snap-Fire
Taking a Jink save limits you to snap-firing next turn in all cases

Skyfire restricts the bearer to only snapifire at non-flyers in all cases (full BS vs flyers).

Allies
All armies may ally with themselves as Battle Brothers, and Battle Brothers may freely embark into each other’s transports.

Flyers/FMCs
Only zooming flyers do not score.

Vector strike hits are now AP2.

Grounding checks are now based on wounds inflicted.

way more info there…

~Get on in there – I know you have opinions!

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Author: Larry Vela
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