40K: BLOOD ANGELS – Assault Squads & Vehicles
2 Minute Read
Dec 11 2014
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More fun with Blood Angels! Checkout the latest on the Assault squads and Force-Org tweaks.
Twinner over on DakkaDakka says:
Assault Squads
- Still not Troop Choices
- If Assault Squads remove their jump packs, they get a rhino, or drop pod for free!
- No discount for Razorbacks for Assault marines, in fact it isn’t even an option to take it as a transport, have to use a heavy slot to get a razorback for assault marines.
- Squad can take 2 Special Weapons and a Combi Weapon, regardless of squad size of 5 or 10.
General Squad Options
- Death company – 5 minimum, 15 maximum
- No restriction on how many units of Death Company you can take.
- Tactical Sergeants can dual wield pistols(?)
- Devastators can take Flakk missiles for normal upgrade points
- Honor Guard is basically Command Squads now, that can take jump packs and special weapons per model
- Terminators get Land Raiders as Dedicated Transports
- No terminator Command Squad
- 8 Fast Attack Choices – Three are bikes, 1 speeder, Rhino, Razorback, Drop Pods, Assault Squad
Reconfirmed that there is no force manipulation at all in the codex Vehicles and Weapons
- Stormraven is Heavy Support
- Drop Pods are fast attack choices
- Baal Predators no longer Scout
- Fast Vehicle upgrade for Vindicators or “Standard” Predators
- Libby Dreadnought can take a Drop Pod as a Transport
- Frag Cannon Str 6, Assault 2, Rending
The Blood Angels are only 2 days away!
Author: Robert B
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