Dropzone Commander Battle Report – The Scourge vs United Colonies of Mankind
2 Minute Read
Dec 4 2014
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Today we have a 1,000 point battle report for you in the Dropzone Commander universe. The United Colonies of Mankind go to war vs the insidious Scourge!
We’ve covered the basics of each faction, along with the Commanders and their role on the tabletop. Now we will jump right in with a small battle report to put the basic pieces of the game into action.
Army Lists
The Endbringers
Scourge – 1,000
Scourge Vanguard
STANDARD – 3x Hunter MGT
-Marauder Medium Dropship
SUPPORT – 3x Reaper AAGT
-Marauder Medium Dropship
Scourge Warrior Cabal
TROOPS – 2x Warrior Horde
-Intruder Light Dropship – Alpha Variant
SUPPORT – 3x Ravager
-Harbinger Assault Dropship
Scourge Warrior Cabal
TROOPS – 3x Warrior Horde
-Invader APC
TROOPS – 3x Warrior Horde
-Invader APC
-Sharing Marauder Medium Dropship
Scourge Invasion Host
HEAVY – 2x Slayer HGT – one carries Razorworms
-Marauder Medium Dropship
UCM Fleet Marine Security Force TF-109
United Colonies of Mankind – 1,000
Colonial Armored Formation
STANDARD – 3x Sabre MBT
-Condor Medium Dropship
SUPPPORT – 3x Rapier AA Tank
-Condor Medium Dropship
Colonial Legionnaire Corps
TROOPS – 3x Colonial Legionnaires
-Bear APC
TROOPS – 3x Colonial Legionnaires
-Bear APC
-Sharing Condor Medium Dropship
Colonial Legionnaire Corps
TROOPS – 2x Colonial Legionnaires
-Raven A Light Dropship
UCM Special Ordnance Section
HEAVY – 2x Gladius HBT
Colonial Fleet Air Wing
AIR – Archangel
UCM Expeditionary Group
SCOUT – 4x Wolverine LAV – Type A
EXOTIC – 2x Praetorians
After Action Review
So close! There were several opportunities for me to make a game of this one, but it seemed that every chance fell through. His early success at knocking my building down absolutely crippled me, and it felt like I was fighting just to make him bleed from that point on.
But bleed him I did! Those Slayers prove themselves every time I bring them to the fight. From shelling buildings into rubble to knocking out heavy tanks in one volley, they really do bring the pain. I’ve been considering two groups of four at higher points values, and this game really made me continue the thought process.
If anything, I think I deployed too heavily to one flank, and too early. I always forget what the Scourge Marauders are capable of in terms of redeployment, if you just have the patience to wait for one extra turn before disembarking. I think I’m still too much in a Shaltari mindset of hit first and hit early. Practice makes perfect!
Come on armchair generals, I know you’ve got loads of praise, criticism and scorn to heap on us! What were your thoughts on the game? Leave a comment below to tell us where we went wrong along the way.
For an eclectic mix of gaming insanity, visit us at Enter the Maelstrom.
Author: Randall Madden
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