Kastelan Robot Rules – DANGER WILL ROBINSON!!!
Those controversial new Kastelan Robots look to be mean on the tabletop. Love em, or hate em, here’s the latest!
Kastelan Robots Maniple
Kastelan Robots Monstrous Creature 2-6 in unit (120pts apiece)
WS3 BS3 S6 T7 W3 I2 A2 Ld7 Sv3+
Datasmith Infantry 1-3 in unit (50pts apiece)
WS3 BS4 S4 T4 W2 I3 A2 Ld9 Sv 2+
Wargear
Datasmith
Artificier Armor
Gamma Pistol
Dataspike
Powerfist
Refractor field
Kastelan
Kastelan Battlehide
Incendine combustor
Powerfists (x2)
Special Rules
Datasmith
Canticles of the Omnissiah
Feel No Pain
Kastelan
Canticles of the Omnissiah
Fearless
Kastellan Battle Protocols
Begins the gams using Aegis, You may select a new protocol at the end of your turn is there is a datasmith in the unit”, but the change goes into effect at the start of your NEXT turn.
Conqueror: Double attacks, no shooting
Aegis: Feel No Pain
Protector: Double shooting, cannot move
Repulsor Grid:
5+ invulnerable ave. Rolls of 6 are deflected back at the shooting unit with the origin weapon stats used. Offers no defense versus Psychic, Blast, Template attacks.
May replace both Powerfists with TL Phosphor blaster
May replace incendine combustor with heavy phosphor blaster
Datasmiths may buy Special Issue Wargear / Arcana Mechanicum
Wargear:
Artificier Armor: Sv 2+
Kastelan Battlehide: Sv 3+
Refractor Field: 5+ Inv.
Incendine Combustor: S4 Ap:5 Assault 1 Template, Torrent
Heavy Phosphor Blaster: R36″ S6 Ap1 Heavy 3 Luminagen (units hit have -1 cover saves, opponents may re-roll charge distance when charging them)
Gamma Pistol: R12″ S6 Ap2 Pistol, Armorbane
Dataspike: S:User, AP- Melee, Haywire, Dataspike (bonus attack at I:10)