Handicapping Warhammer 40k – The Winners
3 Minute Read
Sep 15 2015


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Who’s currently the king of the mountain codices in Warhammer 40K? We talked to some tourney ringers to find out:
Today we look at the meanest of the mean – the top half of the codeices out from GW. We have organized these from most powerful and useful to merely average – based on conversations with some tourney ringers. Take a look and see if this matches what you are seeing in your local meta.
1. Eldar – All strong choices, most access to D weapons, excellent formations & psychics.
2. Chaos Daemons – Free unit generation, strong psychics, 2++ saves without psychics!
3. Necrons – Super durable, “takes a lickin and keeps on tickin”, excellent formations.
4. Dark Angels / Space Marines – Gladius formation is very strong, many free units, grav & psychers are potent.
5. Space Wolves aka Codex Thunder Wolf – Thunderwolves and Runepriests make deathstars happen.
6. Imperial Knights – Very strong counters to other top armies + stomp Stomp STOMP!
7. Khorne Daemonkin – MSU (many small units) combines with unstoppable free units, Blood Tithe is potent.
8. Tau Empire – Can still draw excellent matchups with very powerful shooting. Markerlights are still a thing.
Army Tier Notes:
1-3 Top Tier: All these armies come to the table with all their tools in their own codex. Any Ally adds more to them but they don’t need them.
4-6 2nd Tier: These armies have tools all in their own books – but get much stronger with Allies/Formations/Friends.
7-8 3rd Tier: These armies need to use their own books or a close ally/formations. They can beat the top ones but have issues with other lists. Still strong for an event and can win.
Next time – the losers from the merely average to the worst of the worst.
~ How do you think we did?

Author: Larry Vela
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