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Fritz’s Tabletop – Beginnings Are A Delicate Time

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Mar 18 2016
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Beginnings are a delicate time for gamers. This week we look at some starting ideas for Warhammer 40,000, Dungeons & Dragons, and Battletech.

Beginnings are a delicate time; there are learning curves to climb and tabletop initiation dues to pay. This week we are going to look at some starting ideas for Warhammer 40,000, Dungeons & Dragons, and Battletech to help cut down that learning curve and get you started with tabletop glory…

https://www.youtube.com/watch?v=05tvgPUiUnk

In 40K, when does that “first turn” really begin? Let’s look at some pre-game tactics and checklist items to give you a starting advantage over your opponent for your next game.

https://www.youtube.com/watch?v=gY4d5BbJT-M

As a mechwarrior some missions are very straightforward- take the star-port at all costs and sweep aside any resistance, while other missions have you up against a more nimble mission structure. It this Battletech training discussion we look at the idea of executing a skirmish line for your lance to help reveal what your opponent is doing.

https://www.youtube.com/watch?v=KRfKBEAgYeo

With awesome power comes awesome responsibility, and as a new Dungeon Master much is expected! Let’s take a look at some of the starting DM skills needed to elevate your next gaming session with the party.

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~See you on the table.

-Fritz

 

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Author: Fred Hansen
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