GW: New Releases 4-2-2016 “Pricing & Links”
Warhammer: Age of Sigmar Godbeasts Arrives along with more novels from Games Workshop!
via Games Workshop
The Realmgate Wars: Godbeasts (hardback) $65
The opening salvos of the Realmgate Wars are complete. Cities have been rescued, Realmgates liberated and civilisations wrested from the iron grip of the Ruinous Powers. But this was merely the start: Chaos is hardy indeed, and regrouped in hordes to wage terrible war against Order. The struggle continues in The Realmgate Wars: Godbeasts…
Unimaginably vast zodiacal creatures dwell within the Mortal Realms, and to harness their might would be to secure absolute, unmatchable supremacy. Archaon, Exalted Grand Marshal of the Apocalypse seeks to awaken and gain control over Behemat, the world titan, making him a puppet of Chaos and spelling doom for all. A massive struggle for power has sparked all across the Mortal Realms – war is everywhere, every army is massed and every battleground is slick with blood. Can the Stormcast Eternals and their allies turn back the hordes and ensure Behemat remains in his slumber?
The Realmgate Wars: Godbeasts is an incredible hardback book, an essential purchase for any and all interested in the incredible events occurring in Warhammer Age of Sigmar! Continuing the story of the Mortal Realms, and containing fantastic new ways to play, it features within its 288 pages:
– four new Time of War rules, for use by everyone playing Warhammer Age of Sigmar, that include new game effects, new spells and a new triumph table – this is how this game is meant to be played;
– thirteen new Battleplans – scenarios from the story that any army can use, introducing awesome new rules, objectives, and making three-and-four player games possible;
– twelve Warscroll Battalions – powerful formations with their own rules, for a number of different armies;
– stage-by-stage painting guides for the factions represented in the book – get your miniatures looking as they do in the story!
– stunning showcases of Citadel miniatures;
– a story of truly staggering scope – no previous experience of the Realmgate Wars necessary, just sit back and be blown away as the Mortal Realms are subsumed by total war before your very eyes!
All of this is backed up by page after page of beautiful artwork, detailing and explaining the tremendous power and violence of life during the Realmgate Wars. Every Warhammer Age of Sigmar player needs this in their life!
Legends of the Age of Sigmar: Black Rift $24
In the Tephra Crater lies the city of Uryx, a once-proud bastion now overrun by the Bloodbound. Anhur the Scarlet Lord means to use the city to open a gateway to Khorne’s own realm and drench all of Klaxus in blood. Only Sigmar’s chosen stand in his way – the Warrior Chamber of Orius the Adamantine, one of many fighting a bitter war of liberation in this region. Their quest is a grim one: breach the walls and reach the heart of Uryx to prevent a ritual that will bring about death untold. The hopes of all Klaxus rest on Lord-Celestant Orius – his warriors are many, and heroes all, but to triumph he must defeat not only the forces of Chaos but the demons of his own past.
Written by Josh Reynolds
Daemonifuge (Graphic Novel) $40
Ephrael Stern – Sister of Battle – Daemonifuge! Tainted soul or living weapon against the dark forces of Chaos? Under investigation by the Inquisition, Ephrael Stern and the Inquisitor Silas Hand must place their trust in each other as they embark on a dangerous quest to discover the origins of her power.
Written by Jim Campbell. Art by Kev Walker.
It’s kind of a cruel joke to have the Sisters of Battle back in print but only in Graphic Novel form. Maybe one day they will get a proper update but until then…sorry SoB players. Aside from that Godbeast does look interesting. The story seems to be advancing with each of these new campaign books so I do appreciate the narrative effort. I’m curious what exactly they meant by:
“four new Time of War rules, for use by everyone playing Warhammer Age of Sigmar, that include new game effects, new spells and a new triumph table – this is how this game is meant to be played“
I really can’t wait to see what their Organized Play for Age of Sigmar ends up as – A little structure along with these narratives would go a long way.
Awaken Behemat, huh? A Giant World Titan? Sure – Let’s take this all the way to Eleven.