Marvel HeroClix: Here Come the Marauders
WizKids points you to a glimpse of theMister Sinister and the Maruaders from the Uncanny X-Men expansion – just released!
Today we take a look at the 5 members of the Marauders that just arrived HeroClix in the Marvel HeroClix: Uncanny X-Men series. Take a look.
Here’s the basics on Mr. Sinister 060:
Mr. Sinister fills multiple roles at once; so much so that he can almost be whatever you need him to be at any given moment. Starting with Stealth and Penetrating/Psychic Blast, a respectable attack and damage value, and a 6 square range value he can make a solid primary or secondary ranged attacker. Or, you can use his special power on damage Get Back In The Fight to put him in more of a team boosting and support role. With that power he can use Leadership and Support but when he uses Support and heals a character with the Marauders keyword, after actions resolve he can exchange the places of the healed character and another friendly Maruaders keyword character within 8 squares of himself.
Here’s the basics on John Greycrow 017:
John Greycrow can use Running Shot with his long 7 range reach to stay back, and make use of his trait, Making Weapons To Hunt. Making Weapons To Hunt lets him take a power action to equip a standard object token in the same or an adjacent square and either gain the use of Precision Strike if it’s a light object or Penetrating/Psychic Blast if it’s a heavy object.
Here’s the basics on Sabretooth 031:
Sabretooth gets into the fight with Charge, Toughness, Battle Fury, and a special attack power Massacres Are My Specialty that lets him use Blades/Claws/Fangs, and if given a close action he can make any number of close attacks against adjacent opposing characters, though each character can only be targeted once.
Here’s the basics on Vanisher 018:
Though he lacks the Mutant Massacre trait, he does have the Brotherhood of Mutants team ability that lets him take a move action that does not count against your standard number of actions each turn. He also has the special movement power Into the Darkforce that lets him use Phasing/Teleport, Stealth, and gain the ability to carry up to three characters. With a very large 12 movement, he can carry Mr. Sinister, John Greycrow, and Scrambler into position right on your first turn!
Here’s the basics on Scrambler 015:
He has Stealth and a special Outwit, Just One Touch, that can only be used to target adjacent opposing characters regardless of line of fire, but cancels all powers currently showing on their dial.
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The Marvel Heroclix:Uncanny X-men is out This week!
Have at it HEROCLIX fans.