BoLS logo Today's Tabletop & RPG News
Advertisement

Konflikt ’47: New German Units

2 Minute Read
Aug 24 2016
Hot story icon
Advertisement

Konflikt 47 logo wide

Check out these great options for your German force: Heavy Infantry KF’47 and Spinne Light Panzermech Walker

German Heavy Infantry KF’47$38.00

These heavy hitting infantry are a must for any German force. They charge their way through the battlefield – straight into the heart of the action.

via Warlord:

Rift-tech was rapidly used in the development of heavy armour for the Wehrmacht to ensure casualties in intense operations were kept to a minimum. One of the first nations to introduce heavy personal armour, it is effective and provided a much needed boost to the German war effort when first deployed. Other nations have copied the principles, often to better effect, but the heavy infantry remain a potent force on the battlefield.
452210201-Wehrmacht-Heavy-Infantry-a

Full rules can be found in the Konflikt’47 rule book on page 129.

452210201-Wehrmacht-Heavy-Infantry-b

 

 

Advertisement

Spinne Light Panzermech – $36.00

This Weird War take on a heavily armored car is as agile as an infantryman on the ground. Don’t worry, that agility doesn’t take remove any of the firepower and defenses provided by its wheeled counterpart.

via Warlord:

The Spinne (Spider) speed and agility makes it almost the perfect recce vehicle for close terrain and urban environments. The open-turret allows the gunner/commander to maintain anti-air overwatch and maximises his situational awareness.

452410202-German-Spinne-a

Full rules can be found in the Konflikt’47 rule book on page 140.

Advertisement

452410202-German-Spinne-b

 

If you think these units look awesome, check out the rest of what the Germon Konflikt ’47 force has to offer…

German Konflikt ’47 Starter Set – $112.00

german starter konflikt warlord

 

Who’s ready to enter Weird War II?

Advertisement

Avatar
Author: Mars Garrett
Advertisement
  • Warlord: Bolt Action 2 Incoming!