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D&D: Rules Answers September 2016

2 Minute Read
Sep 20 2016
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The Dungeonmaster is back! – WotC answers a bunch of rules questions to keep your D&D adventures rolling along.

This month’s installment covers:

  • Class Features
  • Feats
  • Combat
  • Spellcasting
  • Monsters
  • Magic Items

Here’s just a handful of samples to get you going:

Can a bard retrain spells gained through Magical Secrets?

When you gain a level in the bard class, the class’s Spellcasting feature lets you replace one bard spell you know with another bard spell of an appropriate level. A spell learned via the Magical Secrets feature counts as a bard spell, so it can be replaced upon gaining a bard level later. But it must be replaced by a bard spell, given the rule in the Spellcasting feature.

If a creature is grappled, can it still attack and use its special abilities?

The grappled condition limits movement, not attacks, spellcasting, and the like. That said, many grappling abilities, such as a roper’s tendril attack, also deliver effects like the restrained condition.

For the hat of disguise, how do I set the spell save DC for disguise self? Does the wearer have to be a caster?

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Use your spellcasting modifier to set the DC. If you don’t have a spellcasting modifier, use your proficiency bonus to set it (this builds on the rule on page 141 of the DMG, under “Spells”).

Read the entire Q&A Here:

Sage Advice Compendium: September 2016

Happy adventuring!

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Author: Mars Garrett
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