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Unboxing: Armada Wave III

4 Minute Read
Sep 2 2016
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Wave III has hit shelves – Come see everything these Flotillas are bringing!

We’ve talked a fair bit about how we plan on using Wave III ships before, but today was the first time we actually got our hands on the ships and got to look at all the new fanciness.

Having looked at the new ships now can I just say: Wow! Wave three introduces a new ship type to the game, Flotillas. These ships are actually made up of a group of small ships flying and fighting together. This is represented by having two small ship models on each base. This is a really amazing way to expand the game and looks really cool.

It lets them add some smaller ships into the game, as well as making the visual aspect really pop, making it far more likely that your battles will feature dozens of ships clashing in the darkness of space. Flotillas follow most of the same rules as capital ships, but tend to be weaker and more support oriented that their larger friends. Overall they are a great addition to the game.

Rebel_transport_box_artOnly two fighter escorts per ship…

Masters of Support

The new Rebel flotilla, the GR-75 Rebel Transports, is a support based ship. With only the most minimal amounts of firepower, the ship most devote itself to supporting others. On the plus side both versions of the GR-75 are dirt cheap. This ship is designed to allow you to get some cheap fighter activations, while also supporting your fleet, either by repairing friendly ships or buffing your bombers. New cards like Bomber Commander Center or Toryn Farr can add to the offensive capabilities of your fleet, while the Bright Hope title can make one of your GR-75s incredible survivable.

swx35_preview2Kicking up some waves

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The State of Denial

On the Imperial side the new Imperial Assault Carriers, the Gozanti-class, are a little more offensively minded. Though costing more than the GR-75 the Imperials do carry enough guns to affect the game. While the Gozanti’s  can fill the same support role as their Rebel counterparts the introduction of cards such as Slicer Tools and the Suppressor  title allows them to deny the enemy the full use of their abilities. The Gozanti plays as a more offensive ship, actively wanting to get into the enemy fleet and start messing with them.

bols-dp-1797Imperial Carriers, reporting for duty

A Galaxy of Possibilities

Wave III adds new ships, upgrades, admirals and options to both the Rebel and Imperial fleets. Check your local store for these ships and add them to your fleet today!

Imperial Assault Carriers Expansion Pack $19.95

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Coordinate your Star Wars™: Armada fleet with the flotilla of Gozanti-class cruisers from the Imperial Assault Carriers Expansion Pack! With just one die in their left, right, and forward battery armaments, and no dice to fire from their rear arcs, your flotilla of Imperial assault carriers will not intimidate your opponent into surrender, but it more than makes up for its minimal firepower with its Fleet Support upgrades, which allow you to coordinate and support your fleet more effectively than ever!

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The Imperial Assault Carriers Expansion Pack contains two Gozanti-class cruiser miniatures, two ship cards, eight upgrades, one rules reference card, and all necessary components.

 

Rebel Transports Expansion Pack $19.95

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The Rebel Transports Expansion Pack introduces a flotilla of GR-75 medium transports to your games of Star Wars™: Armada. In addition to its flotilla, which you can field as either a pair of GR-75 Combat Retrofits or GR-75 Medium Transports, the Rebel Transports Expansion Pack introduces eight upgrades, four of which feature the utilitarian Fleet Support icon. Relay commands to your larger ships with a Comms Net, or trail behind your largest ships with Repair Crews to keep them in the fight a bit longer. Clever use of the support your fleet gains from its Rebel transports can easily make the difference between victory or defeat.

The Rebel Transports Expansion Pack contains two GR-75 medium transport miniatures, two ship cards, eight upgrades, one rules reference card, and all necessary components.

 

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The first transport is away!

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Author: Abe Apfel
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