D&D: Plane Shift – Kaladesh
Wizards of the Coast is servo-ing up a new invention–check out the latest plane shift from WotC.
That’s right, you can add a little Magic (the Gathering) to your D&D campaign with the latest supplement out from wizards of the Coast. James Wyatt (of various D&D publication fame) has put together a cool new campaign guide for this plane of Aether and Pyromancy, featuring a ton of new character options including inventions, servo familiar, a sorcerous origin (pyromancy) a new race, and an updated take on all your classic favorites for this setting in particular. So come explore a world of clockwork magitech and wild fire sorcery.
If the optimism, innovation, and spirit of creativity pervading the world of Kaladesh kindled your drive for adventure, we have what you’re looking for. If The Art of Magic: The Gathering—Kaladesh made you long to experience the aether-swept landscapes and brilliant inventions of Magic’s latest plane for yourself, these pages have what you need. Like a renegade inventor tinkering in a secluded workshop, author James Wyatt has crafted a set of rules to bring your Dungeons & Dragons adventures to life on Kaladesh, including new races, new monsters, and a distinctly aether-flavored take on crafting the marvelous and ingenious magic items that define this plane.
Take a look at some of the sights and splendor that await your characters in Kaladesh!
~Happy adventuring!