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Why 40K Should Ban All Allies

3 Minute Read
Apr 1 2017
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Today I want to talk about allies and why I’ve decided I think they need to be totally banned.

Black Blow Fly here swinging through your neighborhood again to spread more mischief and rot. I just moved across the country so I haven’t had much hobby time which is troubling me a bit but I’m looking forward to getting back again into it again soon as they say.

Today I want to talk about allies and why I’ve decided I think they need to be totally banned. This interwebz quote sums it all up perfectly for me …

 

 

Now I used to be a big fan of allies and in truth they have been around a long long time, going way back before sixth and seventh edition. It could be a good thing but in reality it’s just another tool to power game. The final nail in the coffin for me was looking at army lists that made it into the top sixteen at Adepticon and I of all people should know because once I was a very competitive tournament player and even played Grey Knights with Necron allies…. I know I might come across as a hypocrite but in truth I’ve finally rehabilitated myself. It wasn’t easy but diligence paid off. I really learned my lesson.

The game will better off without allies and it would present an opportunity for competitive players to get rid of that crutch and sharpen their skills.

The Allies Table has not worked out and needs a big overhaul of some type, or just an outright removal and return to the days of single codex lists with very limited ability to grab cross codex units.  The Formations and Detachments already give us some of these tools, so perhaps that is enough.

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Note how GW already simplified the Allies table in the last two editions of the game. They could easily continue along this path and clean it up even more.

6th Edition Allies table (16 factions)

7th Edition Allies table (9 factions)

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  • What suggestions do y’all have as an alternative to the current ally system?
  • Would you simple remove the entire Allies table in the rulebook?
  • Perhaps it needs to a new set of draconian limitations on how many units can be added to an army form another codex?

~In any case, the current system has been an abused construct that has left the Grimdark’s fluff as wreckage. What should be done?

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Author: Steve Turner
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