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GW: New Releases May 20th “Pricing & Links”

9 Minute Read
May 20 2017
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It’s fast-paced combat with a handful of models – Age of Sigmar goes Skirmish Scale!

via Games Workshop

Warhammer Age of Sigmar: Skirmish $10

Lying forgotten in the Desert of Bones, the ruins of the spectacular ancient city Shadespire are brimming with untold riches and power, ripe for the taking. Though it is now a mere skeleton after being put to the torch by Nagash, the city’s treasures remain, a morbid hint at the splendour that existed before Shadespire’s soul was torn away…

Take command of a small warband of warriors and put your skill, wit and determination to the test with Warhammer Age of Sigmar: Skirmish: a book containing the information and rules needed to fight Skirmish battles – including a hard-fought campaign amidst the ruins of Shadespire! Assemble a small warband of single models and take to the gaming table, building renown and adding to your warband with every glorious victory.

Within this 40-page softback book, you’ll find:

Skirmish Rules

– A set of simple modifications for the core rules of Warhammer Age of Sigmar that introduce skirmish battles – small-scale, intense fights between anything from a trio of models to a marauding band of fifteen models and upwards;
– Details of battling in skirmish formation – models fight as individuals, rather than groups, meaning each model is treated as a single unit. This alters the way certain effects and abilities work in a subtle way, and emphasises fast, aggressive, tactical gameplay;
– The General: each player chooses a general from the Heroes in their warband, who can use a command ability, artefact of power, and three new wizard spells from the tables supplied in the Skirmish rules;
– Battleshock: again, tweaked from the core Warhammer Age of Sigmar rules to encourage fast, brutal gaming, Battleshock can turn the tide of war in a single dice roll – you better hope your general is stoic in the face of slaughter!
– All-new command abilities, artefacts of power and mysterious terrain rules;
– Clarification regarding summoning and generation of extra attacks and hit rolls in Skirmish games.

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The Shadespire Campaign

Included in the book is a linear narrative campaign, pitting two – or with some judicious tweaking, more – players against each other in a series of brutal skirmishes as your warbands fight bitterly over the incredible treasures of Shadespire. This campaign comprises six Battleplans representing a story from the murky dawn of your warbands’ first day on the outskirts of Shadespire, through to the climactic battle that decides the outcome of the whole campaign.

Between games, your warbands can earn and spend renown – the more renown earned, the more glory-seekers will join your general on his quest for treasure – and discover Rewards of Battle: charms, glyphs and relics that enhance the abilities of your warband in new and interesting ways.

Skirmish Matched Play

The true test of a general’s mettle is the meeting of equally-matched warbands, where tactics and strategy outweigh sheer numbers when deciding how the battle ends. This book contains a guide to putting together your own Matched Play Skirmish battles, with included points values allowing you to assemble matched warbands from models representing each of the four Grand Alliances. Any Battleplan from the General’s Handbook can be used in a Skirmish Matched Play game.

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Please note, you’ll need a copy of the Warhammer Age of Sigmar core rules (available as a free download) to use this book.

 

Sigmarite Mausoleum $80

A great addition to your Warhammer Age of Sigmar scenery collection, this is a set of grim, dark, foreboding and ineffably mysterious plastic tombs, walls, gates and statues that bring an air of the sinister to your gaming table.


The set includes six mausoleums; classic examples of gothic tombs, two statues of Morr and a series of walls and gates that surrounds them. These walls are of course studded with many, many skulls of the unfortunate, along with their wrought ironwork and mossy stones… While they can be set up together, they also work well as individual terrain pieces that can be set up across the battlefield, perfect for Skirmish games.


This plastic kit comprises 84 components.

Warhammer Age of Sigmar Soulblight Necropolis Battle Mat $80

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This product has a 2 week pre-order.
If you are ordering other items alongside this product and would like them sooner please order them separately.

A great way to get yourself an instant, full-colour surface for your games of Warhammer Age of Sigmar, the Soulblight Necropolis Battle Mat is a high-quality neoprene rubber mat with a printed design, featuring a grim portrayal of a broken, lifeless graveyard. It doesn’t need to be painted, it looks fantastic with scenery pieces on, and can be placed on any flat surface for an instant place to play. No need to spend time and money assembling and painting a board on which to play.

It measures 4’x4’ and is durable enough to be ironed flat! It’s double-stitched at the edges for even more (even more!) durability, and can be rolled or folded away for easy storage. Make your gaming table look spectacular in seconds!

 

Ironjawz Weirdnob Warband $65

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Perfect for starting a warband to use in games of Warhammer Age of Sigmar: Skirmish, this is a selection of 11 hulking, boisterous orruks ready to wage small-scale warfare on your gaming table.

The box contains:
– 5 Orruk Brutes, armed with either two choppas or a double-handed gore-hacka. Optionally, one Brute can carry a gore-choppa, and once can be assembled as a Brute Boss, armed with either a boss choppa or a boss klaw and brute smasha;
– 5 Ardboys, armed with the choice of choppas or smashas, big choppas or single choppa and shield;
– a Weirdnob Shaman, wielding a smouldering Waaagh! staff;
– 6 Citadel 40mm Round bases and 5 Citadel 32mm Round bases to place them on.

With this, you’ll have a Hero and some troops, ready to use in Skirmish battles. They’re also a great way to start a campaign warband – use the tables in Warhammer Age of Sigmar: Skirmish to add more models as you gain renown!

 

Flesh-Eater Courts Nightfeast Hunters $65

Perfect for starting a warband to use in games of Warhammer Age of Sigmar: Skirmish, this is a selection of 23 Flesh-Eater Courts horrors ready to wage small-scale warfare on your gaming table.

The box contains:
– 3 Crypt Horrors, including the option to build a Crypt Infernal Courtier – these can optionally build 3 Crypt Flayers or 3 Vargheists;
– 20 Crypt Ghouls, with the option to build a Crypt Ghast Courtier;
– 3 Citadel 50mm Round bases and 20 Citadel 25 mm Round bases to place them on.

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With this, you’ll have a Hero and some troops, ready to use in Skirmish battles. They’re also a great way to start a campaign warband – use the tables in Warhammer Age of Sigmar: Skirmish to add more models as you gain renown!

 

Khorne Bloodbound Frenzied Wartribe $65

Perfect for starting a warband to use in games of Warhammer Age of Sigmar: Skirmish, this is a selection of 9 bloodthirsty, brutal devotees of Khorne ready to wage small-scale warfare on your gaming table.

The box contains:
– 3 Easy To Build Blood Warriors – 1 Chaos Champion with Goreaxe and Gorefist and 2 Blood Warriors with Goreaxe and Gorefist;
– 5 Khorne Skullreapers with hand weapons (a selection of swords, axes, maces and knives,) who can optionally be assembled as Wrathmongers – these wield wrath-flails;
– an Exalted Deathbringer, armed with an Impaling Spear;
– 6 Citadel 40mm Round bases and 3 Citadel 32mm Round bases to place them on.

With this, you’ll have a Hero and some troops, ready to use in Skirmish battles. They’re also a great way to start a campaign warband – use the tables in Warhammer Age of Sigmar: Skirmish to add more models as you gain renown!

Stormcast Eternals Hammerstrike Brethren $65

Perfect for starting a warband to use in games of Warhammer Age of Sigmar: Skirmish, this is a selection of 9 glorious celestial warriors ready to wage small-scale warfare on your gaming table.

The box contains:
– 2 Easy To Build Stormcast Eternals Retributors – 1 Retributor-Prime with Lightning Hammer and 1 Retributor with Lightning Hammer;
– 3 Easy To Build Liberators – 1 Liberator-Prime with Warhammer and Sigmarite Shield, and 2 Liberators with Warhammer and Sigmarite Shield;
– 1 Knight-Questor armed with Warblade and Sigmarite Shield;
– 3 Prosecutors, with a wide selection of weapon options – a choice of Stormcall Javelins and Sigmarite Shields, 2 Celestial Hammers or a Celestial Hammer and Sigmarite Shield. Included are 4 special weapons: a Stormsurge Trident, Grandblade, Grandaxe and Grandhammer;
– 8 Citadel 40mm Round bases and 1 Citadel 32mm Round base to place them on.

With this, you’ll have a Hero and some troops, ready to use in Skirmish battles. They’re also a great way to start a campaign warband – use the tables in Warhammer Age of Sigmar: Skirmish to add more models as you gain renown!

The Horus Heresy: Echoes of Revelation (CD audio drama) $17.50

DESCRIPTION
For more than two hundred years, the armies of the Emperor of Mankind fought to reconquer the galaxy – led by the superhuman primarchs, the Space Marine Legions brought countless worlds back under the rule of ancient Terra. Now Horus, once honoured Warmaster and favoured son of the Emperor, has been corrupted by the whispered promises of Chaos. At his command the Imperium is torn apart by a terrible and bloody civil war, the likes of which the galaxy has never seen… There are some who whisper that Horus’ rebellion was not of his own devising, but orchestrated by more sinister powers. While such thoughts are tantamount to heresy, they pale next to the notion that many noble heroes and champions of Terra are in some way blessed by a higher power still. Yet the war still rages across the Imperium, and all eyes now fall towards the Throneworld itself… This anthology CD features three short audio dramas following the half-understood destinies of some of the most important individuals in the galaxy.

LISTEN TO IT BECAUSE
These three tales continue storylines from the Horus Heresy novels, taking characters to unexpected places and exploring themes of faith and treachery that are vital to the larger narrative.

CONTENTS
Perpetual by Dan Abnett
The Soul, Severed by Chris Wraight
Valerius by Gav Thorpe

Total running time approximately 75 minutes. Performed by Gareth Armstrong, John Banks, Ian Brooker, Cliff Chapman, Steve Conlin, Penelope Rawlins, Saul Reichlin,Toby Longworth and Luis Soto.

Iron Hands: Eye of Medusa (Hardback) $27

THE STORY
Ever since the dark days of the Great Heresy, the Iron Hands have a long and tortured history. Their years of suffering and war has left them hardened and believing in a brutal tenet – the flesh is weak. Heavily cybernetic, their flesh extensively altered, these warriors of the Imperium are more machine than man, cold in aspect as well as demeanour. Their methods of recruitment are harsh, their rituals arcane, their pride unshakable. So when a world under the protection of the Chapter falls foul of insurrection, the Iron Hands answer with fire and cold retribution. It matters not that Thennos is considered sovereign territory of the Adeptus Mechanicus, for the Iron Hands’ campaign is one of extermination. But there is something dark lurking within Thennos, a horror that defies the purity of cold logic and the machine, and offers something more, something ruinous…

READ IT BECAUSE
Themes of the duality between machine and man are at the heart of the Iron Hands, and David Guymer uses a world of the Adeptus Mechanicus that has fallen into heresy as the catalyst for exploring that fascinating battle for the soul of the Chapter.

Written by David Guymer

 

Those new starting warbands seem like they would pair nicely with those Start Collecting boxes…

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Author: Adam Harrison
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