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Boardgame Bonanza: Harry Potter & The Train Of Villainy

3 Minute Read
Sep 27 2017
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Step onto platform 9 3/4, where you’ll find the BoLS Boardgame Bunch waiting to take you to Hogwarts.

You’re a Wizard, Harry, and you know what that means. It’s time to go to Hogwarts, learn some spells, wonder why the world you live in is so terrible all the time–I mean seriously, a third of the population is dedicated to hunting down and imprisoning the other third of the population, there’s a whole house of wizards who are unabashedly evil. And before you’re like, “oh they’re just ambitious,” MAY I REMIND YOU that at the end of the book, he that must not be named does in fact say that, with the exception of Joffrey Malfoy, the rest of Slytherin have joined him–so yeah, evil.

Anyway. Come join us as we play Harry Potter: Hogwarts Battle. Come for the entertaining game play, stay for the strong opinions about the state of affairs in the wizarding world.

The students, played by our team of highly-trained board game commandos (not to be confused with Cheat Commandos) take on the roles of Hermione, Ron, Harry, and Neville (the greatest hero of them all). Watch as they confront a train filled with a season’s worth of villains. Will they make it to Hogwarts? Will Snape ever lighten up? Find out on Boardgame Bonanza!

Harry Potter: Hogwarts Battle$49.95

The Basics:

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  • 2-4 players
  • Ages 11+ (I’d say 9+ with some adult guidance)
  • 10-15 minutes play time

In the Box:

  • Game Board
  • 252 Cards (47 Small, 142 Regular, 63 Oversized)
  • 4 Dice
  • 7 Game Boxes
  • 7 Game Rules
  • 4 Player Boards
  • 8 Villain Control Tokens
  • 70 Chip Pieces (35 Attack, 25 Influence, 4 Health, 2 Shield, 4 More)

Gameplay:

Lord Voldemort is trying to take over the Wizarding World – players take on the role of Hermione, Harry, Ron or Neville to stop him. Hogwarts Battle is made up of 7 games – that correspond to the books – that become more advanced as the battle progresses. It’s a really great system because it ramps up the difficulty as the players start to learn their respective decks. There are twists, turns, and surprises in every level. Players have to defeat the villain deck in order to save Hogwarts.

As always, you can join us live three days a week, Monday-Wednesday from 2-8pm CST, where we feature games of 40K, D&D, Boardgames, and X-Wing/Armada.

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And one day we’ll play Twilight Imperium. But that day is not this day.

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Author: J.R. Zambrano
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