FFG: Imperial Assault Preview: Maul, Ahsoka & Palpatine
They aren’t exactly what we’d call Jedi…Come take a look at the new Ally and Villain packs for Star Wars Imperial Assault!
Fantasy Flight Games is back with a new preview of three new ally/villain packs coming for Star Wars Imperial Assault – and while they are all force users, not one of them would say they are a Jedi Knight!
Ahsoka Tano, Rebel Instigator
The legendary Ahsoka Tano lends her Force talents and rebellious spirit to your cause with the Ahsoka Tano Ally Pack for Imperial Assault!
With her twin lightsabers, Ahsoka may offer you just the edge you need to survive your adventures in Coruscant. Her Force leaps allow her to move quickly into position wherever she’s needed most, and then she can press the attack with one blue die and two green dice, as well as the ability to reroll all her attack dice or all the defender’s defense dice.
You’ll find more of Ahsoka’s talents, spirit, and connection to the Force represented among the expansion’s mission and Command cards. Four of these Command cards strengthen her connection to the Force, and the fifth takes full advantage of her talents as a Spy. Finally, two new skirmish missions provide ample opportunities for you to fight alongside Ahsoka, sowing chaos in the heart of the Empire.
Ahsoka is super fast on the battlefield. With both Vigor and Force Leap, you can threaten targets up to 13 spaces away! And when she whips out her Twin Sabers ability she can force the target to re-roll all of their defense die OR she can re-roll all of her attack die in search of a better result.
New Command Cards:
Emperor Palpatine, Sith Master
Throw Force lightning, tempt others down the road to ruin, and spur others toward spontaneous violence with the Emperor Palpatine Villain Pack for Imperial Assault!
Although this Sith Lord and head of the Galactic Empire does most of his work behind the scenes, playing admirals and generals and politicians like puppets, you’ll find Palpatine more than capable of taking to the streets and acting directly to advance his interests. No matter whether you have the Emperor navigate Coruscant and its intrigues in your campaign or lead his army into quickly fought skirmishes, his impressive melee skills and inherent Pierce “3” offer only the merest hints of his full range of power.
Subscribe to our newsletter!Get Tabletop, RPG & Pop Culture news delivered directly to your inbox.By subscribing you agree to our Terms of Use and Privacy Policy.And, as befits his status as master of the dark side of the Force and supreme ruler of the galaxy, the Emperor also comes with a full suite of Force-themed Command cards and an Agenda deck that allows you to explore his many plots.
The Emperor is no slouch in combat – he’s packing a Pierce 3 attack with a red and green die! And if you think that staying back will help you should know that his force lightning attack ignores a target’s defense! This guy is going to cause lots of problems for enemy combatants.
Maul, Seeker of Vengeance
With the Maul Villain Pack, you can bring one of the galaxy’s deadliest Force users to your games of Imperial Assault, either as a powerful piece in the Imperial player’s greater campaign designs or as an independent member of the Mercenary faction, ready to join any skirmish army that might allow him to further his own interests.
In either case, you’ll find Maul eager to claim vengeance. To that end, he may be willing to stick to the Coruscant shadows and skyrises for a short time, stalking his prey, but it won’t be long before his rage and fury get the better of him. Then, when Maul leaps into the fray with his iconic dual-bladed lightsaber, you’ll find him more than capable of cutting cleanly through the defenses of any who stand against him. And while much about this former Sith is shrouded in mystery, you’ll quickly learn that he’s sustained by rage and almost always looking for a fight.
Seething with rage, Maul is the game’s first Mercenary Force User. He’s so angry that even if he’s taken lethal damage in a round, he cannot be defeated until he activates! And when he’s swinging that Red and Yellow die in melee, you know he’s going to make it count!
New Command Cards:
All three of these packs are available for Pre-Order from your FLGS! So if you’re looking to add some powerful force-using allies to your Imperial Assault army or to use in the campaign, then check out these 3 non-Jedi! For more info check out the full breakdown from FFG right HERE.
“I am no Jedi.” – Ahsoka Tano, Star Wars Rebels