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40K: Imperial Knights Reliquary Rumor

3 Minute Read
May 30 2018
Warhammer 40K
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Of course the Imperial Knights have a bunch of relics to make them even more bananas than they already are. Come see what the latest rumored relics and more are from the Imperial Knights Codex.

There’s plenty of grist for the Imperial Knights rumor mill out there right now. With the Codex imminent, there’s little wonder we haven’t seen more by now–but today we’ve got a fresh batch of rumors from the Spikey Bits Facebook Hobby Group, which include relics, warlord traits, and the explosive nature of the Dominus class knights.

So let’s take a look at the rumors, starting with the relics. Because of course these heirloom battlemechs Mini-Titans have ancestral weaponry that’s been customized and passed down from generation to generation. First up we have a relic plasma gun:

If you like that plasma gun, but think it’s a little lacking on punch for such a large model, Cawl has a relic that bumps it to S9 -4ap 3 damage on the overcharge.

Three damage is good–that makes the plasma gun more in line with the Ion Accelerator of the Riptide–so don’t let your Imperial Knight have less firepower than the T’au who are known for their guns and whose specialty is having the most advanced combat suits dying in droves outshoot you. Heavens that would be embarrassing.

As far as the other relics go, there’s one rumored to drop the armor save of a Titan to 2+, which plays well with one of the Warlord trait rumors from the group:

A warlord trait that lowers the ion shield to a 4+ for the game.

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That with the Rotate Ion Shields stratagem makes for a 2+/3+ save when you need it–so give yourself some extra resilience for those 28 wounds. But, when you find out that you can in fact roll that many 1’s in a row on your saving throws and your Knight goes down on Turn 2 (hey live the dream, right?), you can make sure that it goes out in a blaze of glory that takes as much of the enemy out (and probably hurts you too) as possible.

Dominus class knights always have a chance to explode in a whopping 3d6 radius doing d6 Mortal wounds to everything around them. There is also a detonation stratagem that betters the odds of this happening to a more regular occurrence.

So even when Knights die, they hit like a freight train. That’s the latest folks, stay tuned for more as it develops.

Calling it now, that detonation stratagem is going to be the 2nd most popular one, right after rotate ion shields.

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Author: J.R. Zambrano
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