X-Wing Second Edition: Core Set Unboxing
The X-Wing Core Set is your starting point to take you on a journey to a galaxy far, far away. Come take a closer look at all the contents and see the new ships, cards, tokens, and templates that are included in X-Wing 2.0!
I’m very excited about X-Wing Second Edition. It’s good. I’ve gotten to play it with the Designer Frank Brooks from FFG. I also got a chance to talk about the changes in a long interview with the Development team the day before as well. But today we’re taking a look at the brand new Core Set that’s launching September 13th, 2018!
We cover all the cards, tokens, templates, ships, and more in the video. Needless to say, it’s a big deal for X-Wing. The Dice have stayed the same but pretty much everything else has been tweaked and changed. Even the core “flying” mechanics have been updated with things like fixed locations for Barrel Rolls and arcs matter more now – in a GOOD way. It really feels like the game has refocused on the action of piloting the ships and there is a fresh feeling of “skill matters” again.
The Cards all got a new look – and they look GOOD.
Force Powers are also in the game. They work kind of like mini-focus tokens that can also be used for other effects. There were quite a few new Force Power cards in the Core Set which is exciting. I think Luke is actually going to show up a lot more on the tabletop than in the previous edition. His pilot ability really helps him out defensively.
Another new addition in the new edition are the Quick Build cards. These cards allow you to put together a ship builds via a new “threat level” system. These build are great for new players or if you want to try your hand at the new escalation mode. If you want to construct your own squadrons, you’ll need to get your hands on the squad-builder app.
Unfortunately it’s not out yet. But I have a pretty good feeling that it’s going to be ready for launch in September. In the app you’ll find Squadron points for all the ships which are no longer printed on the cards. The standard points limit on games has doubled to 200 points – but in general, the ships have also doubled in cost. This was done so that the upgrades (and ships) could get a bit more granular in costs. So if you were worried that your squadron of 6 TIEs was suddenly going to become 12, that is NOT the case.
The Core Set is the best starting point for new players and returning vets, too. You’re going to want to get your hands on the new rules, templates, damage deck, and all the other goodies in the box. If you want to get your hands on a copy of this when it drop September 13th, hit up your FLGS for a Pre-Order or get one via FFG on their website.
X-Wing Second Edition $39.95
Enter the next era of interstellar combat in the Star Wars galaxy! Out of the X-Wing Second Edition Core Set, you can start to assemble your own squadron of iconic starfighters from across the Star Wars saga and engage in fast-paced, high-stakes space combat with iconic pilots such as Luke Skywalker and Iden Versio. With refined gameplay that focuses on the physical act of flying starships, X-Wing Second Edition lets you create your own Star Wars space battles right on your tabletop. Intuitive mechanics create the tense atmosphere of a firefight while beautifully pre-painted miniatures draw you deeper into the action. Man your ships and enter the fray!
The X-Wing Second Edition Core Set contains two TIE/ln fighter miniatures and one T-65 X-wing miniature, along with all of the maneuver templates, dials, cards, dice, and rules that you need to play the game.
X-Wing 2.0 – It’s good. You should try it!