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‘Buck Rogers’ Board Game was ‘Twilight Imperium’ Before ‘Twilight Imperium’

4 Minute Read
Feb 21 2024
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Move over, Eclipse. The Buck Rogers board game is the new space opera game in town! And by “new” I mean “over 30 years old”.

Buck Rogers is a space hero that I worry doesn’t get the attention and fame he deserves. Before Luke Skywalker, before James Kirk, before Korben Dallas, and before even Flash Gordon, there was Buck Rogers.

Buck Rogers got his start in Amazing Stories back in 1928, then moved into a comic strip, short film, radio program, black and white TV series, video game, and color TV series, but, most importantly, he achieved the ultimate praise of a Looney Tunes parody.

But along the way, he also made his way into the board gaming world. The Buck Rodgers: Battle For the 25th Century Game was released in 1988 by TSR, many years after the show ended.

Maybe that’s why this game has flown so far under the radar. It’s certainly not for lack of gameplay. Because this game is simply just so cool!

Flying Through the Solar System

The Buck Rogers board game is a competitive multiplayer territory control wargame.

buck rogers board game
Images via Board Game Geek

First of all, this game is huge!

Before we even get into the gameplay and how to fight, we should talk about how the board works. In the middle of the board is the Solar System Display (SSD). The SSD tracks the locations of the planets as they orbit around the sun.

Using tokens to mark each planet’s location, they orbit around the sun at different speeds. As your troops move from planet to planet, they are going to have to find the right turn to hop aboard a ship if they want to make it before their destination planet passes them by.

Each planet’s location on the SSD is considered adjacent to its Far Orbit. As ships fly about the solar system, they will be able to make their approach to each planet.

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Maybe I’m just a nerd for space and astronomy (Just kidding, I know I am), but this whole theme and mechanic really works for me. This is such a simple concept and mechanic, but it adds so much theme to the game. Every decision requires thinking a dozen turns ahead. Leaving some troops on Mars might mean their demise if you can’t reinforce them until the planet meets back up with Earth on its next orbit.

This alone would make me want to play, but we’re not even done yet.

Gather Your Army

The Buck Rogers board game comes with a multitude of units and constructions.


Truly terrifying, no?

Each player has 2 or 3 Leaders, and throughout the game, will train Troopers and Gennies (genetically enhanced organisms), build Transports, Battlers, and Fighters, and construct Killer Satellites and Factories.

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buck rogers board game combat table

Rather than having the strength and toughness scores for each unit, the game simplifies it all and has a table for every combat interaction, showing what must be rolled on a d10 for a successful attack.

But that’s not all! Leaders have special abilities, Gennies gain bonuses on their homeworld, and there are options for retreat and surrender. You can even run a Commando operation to blow up an opponent’s factory!

But That’s Not All!

This game has so much depth and strategy right out of the box. But it also includes optional advanced rules. If you ask me, the best one is Slingshot Maneuvers.

buck rogers board game slingshot

That’s right. You can use the gravity of the sun and planets to slingshot yourself through the solar system to gain extra movement. If there is another game out there that lets you do that, please let me know. Because I’ve certainly never seen it.

Final Thoughts

We did mostly brush over the actual core rule of the game here. Frankly, though, there aren’t that many base rules to cover, and they are mostly nothing too unexpected. Really, it’s the additional mechanics, like the planetary orbits, that really make this game stand out.

This game really does seem just so cool. Maybe I’m geeking out a little too much here, but this game hits all the right buttons for me.


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Author: Matt Sall
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