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40K:New Minis Point to a Return of Codex Lost & the Damned

4 Minute Read
Nov 6 2018
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There are some very interesting coincidences circling GW’s two recent boxed sets and an old classic armylist from 2003.

Welcome to the Eye of Terror

Do you all remember the glorious days of Codex Eye of Terror? Let me tell you the tale of the epic global campaign GW ran for the fate of the Eye of Terror way back in 2003. It was 40K 3rd edition, the web was young(er), websites weren’t fancy and GW set up a map-based daily campaign with tons of sectors for players around the world to play games from the spacelanes to key world. The ultimate prize was Cadia.

I had to install Flash to get you all this screenshot *shudder*

So what did we 40K players of 15 years ago do you may ask?  We certainly didn’t dissapoint. Groups of players game-theoried the campaign parameters and min-maxed the crap out of it.  Basically the Chaos team ran the table on the Imperials, and almost completely owned all the spacelane sectors and the Imperials barely held out on some of the planets.

Well the narrative of 40K couldn’t have that, so the entire campaign was ret-conned out of existance, and only dim memories remain int he heads of the eldest of us lifers.

Back to the Plot

But this campaign was all set up around the 2003 Codex Eye of Terror. Which introduced 4 new armylists to the game:

  • Space Wolves 13th Company (Wulfen)
  • Cadian Shock Troops
  • Ulthwe Strike Force
  • Lost & the Damned

Those first 3 have survived in some fashion in 8th Edition, but today I want to talk about the Lost & the Damned list. this army represented a mixed renegade army dedicated to Chaos. It incorporated a mixture of existing lists with a small amount CSMs (the bosses), lots of Traitor Guard, and lots of mutants for muscle. It was an early ancestor of the later Siege of Vraks Renegade list.

Could they Return?

Now let’s take a look at the list and compare them to some of the miniatures we’ve seen seen lately out of GW – specifically in the Rogue Trader and Blackstone Fortress boxed games.

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The armylist and special rules. Note the CSMs, Daemons, Traitor Guard and Spawn/monsters all in one stewpot. They had crap equipment but a ton of bodies.

 Hmmm, CSM champions to lead the way and big mutants for muscle. That reminds me of something…

The main body of the army was a bunch of mutants and Traitor Guard…

The army is rounded out with IG and CSM tanks, Spawn and Hounds.  Let’s not forget daemons are in the mix as well…

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Chaos Will Return Soon

2018 has been the year of completion for the 8th Edition Codexes. We got Custodes to keep us happy but sooner or later Abaddon will return to the setting as the arch-villain counterpart to Guilliman, and begin his march to Terra. So far he has the following codexes to back him up:

  • Chaos Space Marines
  • Chaos Daemons
  • Death Guard
  • Thousand Sons

Sure there are Forge World lists – but those are always iffy, with hard to get minis. Arrayed against them are a whole slew of Imperial Organizations with codexes from Marines, to Ad-mech, to Knights, to Custodes, to Astra Militarum.  The game has plenty of space for 1-2 new codex to fill out Chaos and Lost and Damned would fill a horde-heavy vehicle spot quite well.  I’ve also been watching GW for long enough to know that there is no way they are cranking out these many high quality minis just for Kill Team and a splash release Boardgame. These types of minis are almost always harbingers of things to come for 40K down the line.

~ Do you think the game has room for a dedicated Codex: Lost and the Damned? Would you play them?

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Author: Larry Vela
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