RPG: Star Trek Adventures Division Bundles Open Up The Bridge
Star Trek Adventures has been steadily releasing new supplements for each of the Starship divisions–now you can grab all three at once from Modiphius.
Let’s talk about Star Trek Adventures for a moment here. It’s one of the better systems for representing the kinds of adventures you’ll find in the annals of the better episodes of whatever flavor of Trek you really like. Whether it’s handling the heroic action and leadership of the Command Division, the research and technobabble-fueled escapades of the Sciences division, or the two-fisted punches that you’ll find in Ops, you can basically recreate your favorite Trekfeel with this game. And the new Division books have opened up a ton of options for characters–the Command Division book, for example, has everything for pilots, captains, and diplomats and sees a lot of use in my own game.
This bundle is a pretty great way to go all-in. Check it out.
via Modiphius
Star Trek Adventures: Division Supplements Bundle – $75.99
This great value bundle comprises the three Star Trek Adventures Division Supplements, which are Command, Operations and Sciences.
Command
The Command Division supplement provides Gamemasters and Players with a wealth of new material for use in Star Trek Adventures for characters in the command division. The Command Division supplement includes:
• Detailed description of the command division, including its role in Starfleet, the various branches within the command division, the role of Fleet Operations, life as a command division cadet, and details on starship operations.
• Expanded 2d20 Social Conflict rules, enhancing social encounters and galactic diplomacy.
• An expanded list of Talents and Focuses for command and conn characters.
• Over a dozen additional starships and support craft to command and pilot, including the NX, Nebula, Sovereign, and Steamrunner classes, as well as many shuttle types and the indomitable Work Bee!
• Advice on creating command division focused plot components for your missions to test the mettle of your captain and flight controller.
• New rules on running Admiralty-level campaigns that let you command entire fleets, as well as information on commanding starbases.
• Detailed descriptions and game statistics for a range of Command and Conn focused NPCs and Supporting Characters.
Sciences Division
The Sciences Division supplemental rulebook provides Gamemasters and Players with a wealth of new material for use in Star Trek Adventures for characters in the sciences division. The Sciences Division supplemental rulebook includes: This book requires the Star Trek Adventures core rulebook to use.
Detailed description of the sciences division, covering both the science and medical departments, Starfleet Exploratory Division, Starfleet Science, and Starfleet Medical.
- An expanded list of Talents and Focuses for science and medical characters, as well as new character creation choices for cybernetic and genetic enhancements.
- Guidance on creating truly strange and unique alien species, as well as advice on including spatial anomalies, parallel universes, the Q, and time travel in your adventures.
- A list of medical equipment and pharmaceuticals, and rules for their inclusion in Star Trek Adventures.
- Advice on creating plot components that focus on their scientific and medical Player Characters, as well as information on including counselors in a campaign.
- Rules for creating new, truly alien species, introducing hazardous and hostile environments into scenes, and new mechanics for suffering or curing diseases.
- Detailed descriptions and game statistics for a range of Science and Medicine focused NPCs and Supporting Characters, including Carol Marcus, Noonian Soong, and Zephram Cochrane.
Operations Division
The Operations Division supplement provides Gamemasters and Players with a wealth of new material for use in Star Trek Adventures for characters in the operations division. The Operations Division supplement includes:
• Detailed description of the operations division, covering both the security and engineering departments, Starfleet Corps of Engineers, Starfleet Intelligence, and even the elusive Section 31.
• Advice on creating operations division focused plot components for your missions to challenge the bravery of your security personnel and the ingenuity of your engineering officers.
• A whole chapter of equipment and rules for their inclusion in Star Trek Adventures missions.
• An expanded list of Talents and Focuses for security and engineering characters, as well as new character creation choices for enlisted personnel.
• Detailed descriptions and game statistics for a range of Security and Engineering focused NPCs and Supporting Characters, including Luther Sloan, Leah Brahms, and MACO soldiers.
• Star Trek Adventures: Red Alert provides 2d20 rules for miniatures combat in the Star Trek universe, and includes a campaign of six branching missions.\
Happy Adventuring!