D&D: Two More Young Adventurer’s Guides Revealed
There are two more Young Adventurer’s Guides in the works–we’ve got a look at their awesome new covers, courtesy of Jim Zub.
If you haven’t picked up the Young Adventurer’s Guides, you are missing out on one of the best resources for getting into the stories that you can tell with D&D. We love these books, and are excited to see the two new ones, coming out later this year and early next–come take a look at Dungeons & Tombs and Wizards & Spells.
via Wizards
Dungeons and Tombs: A Young Adventurer’s Guide
This introductory guide to the worlds of the leading fantasy role-playing game provides an immersive illustrated primer to the prisons, castles, traps, and labyrinths where players find adventure in D&D.
In this illustrated guide for new players, you’ll be transported to the mystical and magical worlds of Dungeons & Dragons and given a one-of-a-kind course on the dungeons and deathtraps for which the game (and all its iterations) is known. Featuring maps, cutaway illustrations, and fun insights that show would-be adventurers how to travel and survive in these fantastical settings, along with original illustrations and archival images, the book shines a spotlight down the dark, foreboding corners of the most infamous locations in the worlds of D&D.
The perfect jumping-on point for young fans of fantasy looking to give D&D a try, the book also features prompts to encourage creative problem-solving skills in the dangerous situations you may find yourself in when on D&D adventures.
Wizards and Spells: A Young Adventurer’s Guide
This introductory guide to the worlds of the leading fantasy role-playing game provides an immersive illustrated primer to the enchanted beings, magic-users, and spells of D&D.
In this illustrated guide for new players, you’ll be transported to the mystic and magical worlds of Dungeons & Dragons and given a one-of-a-kind course on the wizards, sorcerers, and other magic-makers for which the game (and all of its iterations) is known. Featuring direct and entertaining explanations of how spells are created and used in game, along with original illustrations and archival images of the game’s essential magical characters, this book shines a spotlight on the mystical side of D&D.
The perfect jumping-on point for young fans of fantasy looking to give D&D a try, the book also features prompts to encourage creative problem-solving skills in the dangerous situations that you may find yourself in when on D&D adventures.
Happy Adventuring!