Warhammer 40K: Cults of the Thousand Sons
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The Thousand Sons get an all new system with 9 cults in Ritual of the Damned. Take a look.
Ritual of the Damned is going to pump a lot of new blood into the empty suits of armor that are the Thousand Sons. It’s a great little buff to give your detachments a little extra oomph. Note the following:
- Cults are defined by Detachment, not the entire army.
- Cult rules don’t apply to Cultists, Tzaangors and named characters.
- Each Cult grants you a Psychic Spell, Warlord Trait and Relic
The new book contains a whopping NINE Cults to choose from (of course), and here’s the core rules and a sample one to give you the idea.
The Cults are:
- Cult of Prophesy (below)
- Cult of Time
- Cult of Mutation
- Cult of Scheming
- Cult of Magic
- Cult of Knowledge
- Cult of Change
- Cult of Duplicity
- Cult of Manipulation
All is Dust!
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