D&D: Mythic Odysseys Of Theros Contains New Races, New Subclasses, And More
New details confirmed for the upcoming new D&D book: Mythic Odysseys of Theros, including two new races and *at least* two new subclasses.
It’s been a busy weekend for D&D, with the accidental leak of the next big release, Mythic Odysseys of Theros this past Friday. The weekend brought more news, including a confirmation of at least two new D&D races and subclasses included in the book, as well as magic items (you better believe the weapons of the gods make an appearance), mythic monsters, and supernatural gifts that give heroes another option to play around with. Let’s take a look.
Most of this information comes to us from the Amazon posting for Mythic Odyssey of Theros, though doubtless we’ll soon see an official announcement from WotC and I wouldn’t be surprised to see a few more subclasses confirmed in there. Here’s the official writeup.
Mythic Odysseys of Theros – $49.95
Clash with the gods of Theros in this campaign sourcebook for the world’s great roleplaying game.
Play DUNGEONS & DRAGONS in the MAGIC: THE GATHERING world of Theros—a realm shaped by the wrath of gods and the deeds of heroes, where champions vie for immortal favor and a place among legends.
- Rise above the common throng with SUPERNATURAL GIFTS, abilities that give you remarkable powers that set you on the path to legend.
- Explore Theros as a SATYR or LEONIN—mythic cat-like heroes from Magic: The Gathering. Mythic Odysseys of Theros introduces these races to fifth edition D&D for the first time.
- Master new powers with Magic: The Gathering-inspired SUBCLASSES like the Bard’s College of Eloquence and the Paladin’s Oath of Heroism.
- Encounter MYTHIC MONSTERS, creatures whose power and renown are such that their names are truly living myths.
- Wield the weapons of the gods—five signature artifacts used by Theros’s deities.
- Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. Fifth edition D&D draws from every prior edition to create a universally compelling play experience.
This is pretty exciting–two new races. The Satyr have a reputation as playful, benevolent joyful creatures, but whose darker sides give way to mischievous, malevolent hedonism and violent revelries. Meanwhile the Leonin are the disgraced servants of a former archon–now they’re outcasts and wanderers who pay no homage to the main gods of Theros, except for on occasion Nylea.
Speaking of the gods, that weapon of the gods line seems to indicate we’ll be getting the five color weapons in D&D form. What will the Spear of Heliod, the Bident of Thassa, the Whip of Erebos, the Hammer of Purphoros, and the Bow of Nylea look like in game? I don’t know but I’m excited to find out.
And the Bardic College of Eloquence and Paladin Oath of Heroism are confirmed to be in the book. What other subclasses might we see? We’ll be keeping an eye out for this one, so check back often!
Happy Adventuring!