GW Pre-Orders Pricing & Links: Adeptus Mechanicus Weekend
It’s been awhile but Games Workshop is back with new pre-orders this weekend – Engine War and all the Ad Mech goodies are here!
via Games Workshop
Psychic Awakening: Engine War (Collector’s Edition) – $80
Book 7 of the Psychic Awakening series
The epic Psychic Awakening series continues with Engine War. This campaign book features a host of new rules for the Adeptus Mechanicus, Imperial Knights, Chaos Knight and Chaos Daemons. The campaign book also tells a sweeping narrative detailing the impact of the Great Rift on Mars, and how the Adeptus Mechanicus’ power and sway began to wane in its wake. This resulted in Mars taking action and launching numerous Reclamation Fleets, to once again be at the forefront of power within the Imperium.
The Collector’s Edition also includes an expanded background section which features four short stories that were released to coincide with the Psychic Awakening, along with a double-page spread of a stylised artwork piece of the Adeptus Mechanicus:
The Cleansing Light – by Colin Cubbon.
Release – by Dirk Wehner.
The Joust – by Dirk Wehner.
Cargo Bay Ceti-78 – by Dirk Wehner.
This Collector’s Edition features a sumptuous soft-touch cover with artwork exclusive to this version, black-edged pages and a ribbon marker. It’s perfect for fans of the Adeptus Mechanicus, Imperial Knights, Chaos Knights and Chaos Daemons alike, or those looking to commemorate this epic event in Warhammer 40,000 history! Hurry, though – this edition is only available while stocks last.
Psychic Awakening: Engine War – $40
Inside this 104-page book, you’ll find:
– Exciting background information on the immediate aftermath of the formation of the Great Rift and the events that transpired on the once-loyal forge world of Ordex-Thaag – now controlled by roving packs of savage Chaos Knights – while fell technology was developed beneath the surface to tear down the veil of reality
– Missions that allow you to recreate some of the most pivotal battles during the conflict, and war zones that let you bring your battles to some of the most distinctive sites that were fought over
– Theatre of War rule for Hazardous Fumaroles, representing the battlefields where nefarious forces operate beneath the ground, and even within the planet core itself
– Expanded army rules for the Adeptus Mechanicus and Imperial Knights, including Warlord Traits, Stratagems, Relics, rules for creating your own Forge World Dogmas and Household Traditions as well as datasheets for brand-new Adeptus Mechanicus units
– Also includes expanded army rules for the Chaos Knights and and Chaos Daemons, including Warlord Traits, Stratagems, Relics, rules for creating your own Household Bonds, as well as updated datasheets for a selection of Chaos Daemons units and even rules for fielding Exalted Greater Daemons!
Archaeopter Stratoraptor/Fusilave/Transvector – $100
A workhorse not only of the toxic Martian skies, but of distant worlds at the forefront of the Tech-Priests’ expansion for millennia, the Archaeopter is an agile fixed-wing aircraft. Piloted by a member of the Pteraxii caste, whose legs and scapuli superior are hardwired into its controls, the nano-carbon fibre-weave of the Archaeopter’s wings is capable of morphing – a property it shares with the Pteraxii flight packs. This affords great manoeuvrability and enables it to operate within changing pressures as they provide heavy fire support, saturating the foe with fire from their fearsome array of armaments.
The Archaeopter Stratoraptor is heavily armed, its weaponry featuring two cognis heavy stubbers, two heavy phosphor blasters and a twin cognis lascannon. The Archaeopter Stratoraptor can also be upgraded with chaff launchers to thwart incoming enemy fire. If you’re after a dogfighter to clear the skies of enemy aircraft or some aerial fire support against ground targets, look no further than the Archaeopter Stratoraptor.
This kit can alternatively be used to build an Archaeopter Fusilave or Archaeopter Transvector instead, meaning that regardless of which unit you assemble, you’ll end up with plenty of spare components for customising your collection.
This kit is supplied in 94 plastic components and is supplied with a Citadel 170mm x 109mm Oval Base and a Citadel 115mm Ball Stem with Tang Adapter.
Tech-Priest Manipulus – $35
The ruling castes of the Adeptus Mechanicus are the Tech-Priests – robed zealots whose flesh is replaced over time with bionic enhancements. These technosavants carry a bewildering array of titles, and each one specialises in arcane knowledge and esoteric lore, perpetuated with religious fervour. Within the bulbous augmentation of a Tech-Priest Manipulus is a galvanic cell, from which they can channel a powerful charge of divine Motive Force – the underlying current of all life. Tech-Priests Manipulus eagerly seek out new sources of power, draining them dry with their mechadendrites. Filled with thrumming potential, they empower the servants of the Machine God and the holy creations of war they bear. The Tech-Priest Manipulus’ electropositors overcharge servos, energise weapon cells and invigorate cerebral cores. Saturated with the pure power of the Machine God, the mortal
warriors and sacred engines carry his praise forward as they cast the heretics down.
The Tech-Priest Manipulus miniature carries an Omnissian staff and has a choice of either an infantry-shredding transonic cannon or armour-busting magnarail lance as a ranged weapon. The Manipulus also features a mechadendrite harness to help him perform battlefield repairs – and to pull bits off his enemies should they stray too close!
This kit is supplied in 22 plastic components and is supplied with a Citadel 50mm Round Base.
Serberys Raiders / Sulphurhounds – $60
To be promoted from the Skitarii maniples to the Serberys corps is a great honour. They ride swift quadrupedal constructs whose razor-clawed limbs allow them to manoeuvre easily over the most shattered terrain, while their riders are mag-locked in gyro-stabilised positions. Serberys Raiders are long-range scouts and outriders. They excel at outflanking enemy forces and picking off unprotected assets. Advanced ocular arrays implanted into the riders’ skulls are noospherically linked with their mounts, ensuring maximum accuracy, while finely calibrated olfactory sensors and a suite of sensitive augury equipment make them dogged and feared trackers.
Serberys Raiders are well equipped for combat at every distance, with galvanic carbines offering ranged punch and finely crafted cavalry sabres for melee combat. The squad’s alpha is also armed with a hard-hitting archeo-revolver. They make for a versatile vanguard unit, able to ride ahead of their fellow Skitarii and even snipe at enemy command assets.
This kit can alternatively be used to build a unit of Serberys Sulphurhounds instead, meaning that regardless of which unit you assemble, you’ll end up with plenty of spare components for customising your collection.
This kit is supplied in 103 plastic components with which to assemble three models, each supplied with a Citadel 60mm x 35mm Oval Bases. Also included is an Adeptus Mechanicus transfer sheet.
Pteraxii – $60
One of many specialised castes of cyborg warriors available to the Adeptus Mechanicus, the Pteraxii are optimised for instinctive reaction and agility. Pteraxii’s reflexes are accentuated by paring back elements of cogitation that impede their primary function. Implanted with additional limbstumps – scapuli superior – on their back, a flight pack of thrusters and reactive life surfaces is connected to them. The flight packs become part of the Pteraxii, who serve in several roles. Skystalkers find optimal vantage points from which to pick off their targets – whether isolated battlefield marks or feral psyber familiars and servo-cherubim – with flurries of razor-sharp flechettes.
Pteraxii Skystalkers are armed with flechette carbines, enabling them to unleash a withering storm of solid shot at their enemies from a safe distance. The unit’s Alpha is instead equipped with a flechette blaster and taser goad. They offer superb anti-infantry fire support, but they also carry braces of arc grenades which they can drop among the enemy as they soar overhead.
This kit can alternatively be used to build a unit of Pteraxii Sterylizors instead, meaning that regardless of which unit you assemble, you’ll end up with plenty of spare components for customising your collection.
This kit is supplied in 115 plastic components and is supplied with 5 Citadel 40mm Round Bases and flying stems. Also included is an Adeptus Mechanicus transfer sheet.
Start Collecting! Adeptus Mechanicus – $135
Command the tireless, mechanically augmented foot soldiers of the Adeptus Mechanicus and wage war for the glory of the Omnissiah with this Start Collecting! set.
The set includes the following multipart plastic kits:
– 1x Tech-Priest Enginseer (supplied with a Citadel 32mm Round Base)
– 1x Skitarii Vanguard/Rangers (10 miniatures, each supplied with a Citadel 25mm Round Base)
– 1x Skorpius Dunerider/Disintegrator (supplied with a Citadel 60x35mm Oval Base)
Get ready for the Psychic Awakening!