RPG: Deadlands Kickstarter Enters Its Final 24 Hours
It’s the last 24 hours of the Deadlands: The Weird West Kickstarter. Now’s your chance to get in on all that weird west action you’ve been craving.
The original Horror Western RPG is back, with a new edition of Deadlands. This is a return to form for the classic horror western game, which has been running a fantastically successful Kickstarter for the last few weeks. It’s a return in more ways than one: the big metaplot of Deadlands, the overarching story involving the Servitors has been resolved. And in this edition of the game, rather than telling a sweeping metanarrative, the game is interested in giving players the tools they need to run local yarns–tales of dread and western-themed drama that folks have been clamoring for. I’m particularly excited to see this emphasis in the new edition, and with 24 hours left, they’ve blown past many a stretch goal, so now’s the perfect time to get in.
via Kickstarter
Welcome to the Weird West of Deadlands, the original horror western roleplaying game for the Savage Worlds core rules!
In this award-winning, best-selling setting, gunfighters, braves, hucksters, martial artists, shamans, mad scientists, the blessed, and more square off against far more than desperate bandits. An event called “The Reckoning” awakened an ancient evil, and you’d best hope the howls you hear on the High Plains are just a pack of ravenous wolves…
Deadlands is the long-awaited return to Pinnacle’s oldest and most popular setting. First published in 1996, the original “Deadlands Classic” system won countless awards and its bold, bright orange books are still a striking and valuable addition to gaming shelves the world over.
Deadlands has told some epic tales since it first burst onto the scene in 1996, but you don’t need to be steeped in its storied past to join in the hootin’ and hollerin’. If you’re an old hand, we think you’ll find it both familiar and refreshing. If you’re new to the world or setting, this is the perfect time to join the wagon train (and if you’ve lapsed, we forgive you for that, partner). We’ve recapped and summarized the monumental events of the last 24 years so you can catch up.
This new edition is the biggest revamp of the game’s background and rules since the Reloaded edition from 2005. It’s been revised, rewritten, and refocused by both Deadlands Line Editor Matthew Cutter and original creator Shane Hensley.
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Happy Adventuring!