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D&D BREAKING – WotC Announces Critical Role: Call Of The Netherdeep

2 Minute Read
Oct 12 2021
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A new book from Wizards of the Coast invites players further into the world of Critical Role in the newly announced Call of the Netherdeep.

Wizards of the Coast and Critical Role are back at it again, this time with the announcement of the first (planned) release for 2022–if you’ll recall that Rules Expansion Gift Set was originally intended for the Holiday 2021 season, but has been hit by the shipocalypse as has every other industry out there right now. Nevertheless, there’s a lot to look forward to with the latest and greatest return to Exandria. This is the second official foray into Critical Role’s world by WotC, and more importantly, it marks the first official WotC adventure set in a 3rd party campaign setting. Seems like Exandria is canon now. Especially with Matt Mercer and Chris Perkins at the helm. Get ready to explore Marquet in a new big adventure book. Check it out below.

The greed of mortals has awakened a powerful entity long thought destroyed. For eons, this mighty champion of the gods has been imprisoned in the darkest depths of Exandria. His name has been forgotten, as have his heroic deeds. Languishing in despair, he calls out for new heroes to save him.

Inspired by the campaigns of the hit series Critical Role, this adventure begins in the Wastes of Xhorhas and leads to the glimmering oasis-city of Ank’Harel on the continent of Marquet, and from there into a sunken realm of gloom, corruption, and sorrow known as the Netherdeep. Above it all, the red moon of Ruidus watches, twisting the fates of those who have the power to shape the course of history.

Critical Role: Call of the Netherdeep contains seven chapters of thrilling adventure, new creatures and magic items, and a poster map of Ank’Harel.

    • First major adventure module within Critical Role’s world of Exandria, taking players from levels 3-12.
    • Multi-continental story that spans the scarred Wastes of Xhorhas, introduces the continent of Marquet, and eventually plunges players into the Netherdeep—a terrifying cross between the Far Realm and the deep ocean.
    • Bursting with lore and all new art depicting Exandria.
    • Includes new magic items and creatures and introduces new rival NPCs.

According to Mercer, the new book will explore ideas and elements not yet seen in Exandria:

“Getting to bring a direct adventure book within Exandria to life is really such an exciting thing, especially exploring ideas and elements I’ve never been able to bring to a campaign myself yet. Working with such a talented team to develop and craft a tale like this is an absolute honor, and I cannot wait for folks to step into the unique mysteries and dark challenges that Call of the Netherdeep invites.”

Happy Adventuring!

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Author: J.R. Zambrano
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