Let’s Play D&D With Cowboy Bebop Again!
Netflix’s live-action Cowboy Bebop comes out this Friday and we’re looking forward to checking it out. While we wait, let’s play some D&D!
The live-action Cowboy Bebop is right around the corner. And we’re looking forward to seeing the final product with fingers crossed.
A few months ago, we imagined what Spike Spiegel would look like in a D&D setting. Today, we’re going back into space to see if we can bring Faye Valentine to the Dungeons & Dragons table.
Three, Two, One, Let’s Jam
Faye is a Rogue. She is perhaps one of the most roguish rogues to ever rogue into one of my sheets. That part was easy.
What I wasn’t sure about was which Roguish Archetype would fit her best. After some deliberation, I landed on Wild Card, a little-known and short-lived subclass available on D&D Beyond as part of a Runeterra crossover event.
Wild Card focused on high stakes, silver tongues, and sly gambling, and general rogue thievery. It’s not available on D&D Beyond anymore, but you can find the specifics online with a little bit of searching.
The nature of its limited availability is also fitting since Faye was pretty limited before she was put into suspended animation. Ba-dum-tiss. I’ll be here all week.
My very-close second choice for her subclass was plain and simple, “Thief.” Y’know, classic Rogue stuff.
I didn’t select a background for Faye because in actual game play they aren’t terribly important. Plus, there isn’t exactly a background for “was put into suspended animation fifty four years ago.” But I borrowed “False Identity” from the charlatan background.
Similarly, her Rogue status gave me access to all of the kits and tools I’d want her to have.
Faye’s level could have been higher, but if you take a look at my Spike Spiegel sheet from February, you’ll see that I made him a level six monk. It felt like these two characters should be on equal footing in their various fields.
Unfortunately, the Wild Card subclass allows for some very fun and very anime odd-shifting and dramatic get-aways. They would be perfect for Faye, but not until level nine. No problem– I’m sure she’ll get there in a few solid sessions.
The Cowboy Bebop gang are, for the most part, fairly by-the-books characters. What makes them special and memorable are their attitudes and personality.
So if you’re planning to bring Faye into your next D&D campaign, remember to play it up. She’s not just any over the top bounty hunter with criminal charges for theft and a surprisingly lazy streak. She’s Faye Valentine.
How would you play Faye in a Dungeons & Dragons setting? Which of the Bebop crew would you base a character on if you were going to choose one? What movie, show, comic or video game should I make sheets from next? Let us know in the comments!
See You In Space, Adventurers!