Warhammer 40k: Tyranids Got a Big Boost – FTN
We are talking bugs, with a capital T and that stands for Tyranids. That’s right, we’ve got an infestation!
Hi all,
This is a fun episode! The wonderful Aceface, John Hickton, joins us this week to discuss the absolute brutal things Tyranids get out of the Octarius campaign book. The Tyranids seemed to be missing a couple of 9th edition signature abilities but NO MORE! We tell you what they’ve gotten and why it’s important.
Tyranids have one of the oldest Codexes at the moment and this is starting to show its age by them losing out on a few abilities that seem to be so critical in this edition to remain competitive – rerolls. One of the biggest boons the Nids get is a massive ability to hand out rerolls from one of their big bugs. John tells us why this is so important.
Genestealers are a fan favorite and they also get some additional love out of this book. We talk about how the investment you need to make into the Stealers can seem like a lot. This makes it a little less so as you can wring it out of abilities and things you might already be taking so maybe you feel like it is less of a tax.
After the break we go meta… super meta in the fact that we talk about maybe changing the meta by reducing the points we play this game in Competitive 40k. 2000 points is the standard, but should it be? Do a lot of our problems go away if we reduce the points or are we simply creating new problems we don’t know about?
Let us know if you’re going to bring these things off your shelves.
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Credits:
Paul Murphy – Host, Editor