Warhammer 40K BREAKING: Updated Tyranid Warriors Confirmed
The Tyranid Warriors are back with an updated set of rules for 9th edition. Take a look.
This image from a miniature assembly guide has been doing the rounds. It appears to be from a new repacked Tyranid Warrior box. It is all over Reddit, and various forums.
Updated Warriors
Some items from the updated statlines& weapons:
Tyranid Warriors
- BS changes from 4+ to 3+
- S Changes from 4 to 5
- T Changes from 4 to 5
Tyranid Prime
- BS changes from 3+ to 2+
- S Changes from 4 to 5
- T Changes from 4 to 5
Weapons
- Barbed Strangler changes from S5 to S6
- Deathspitter changes from AP-1 to AP-2
- Devourer changes from Assault3 to Assault5
- Spinefists change from Pistol3 to Pistol2, and from S3 AP- to S5, AP-1
- Venomcannon changes from AP-2, D:D3 to AP-3, D:2
- Boneswords change from S:User, D1, to S:User+2, D:2
- Rending Claws change from S:User, AP-1 to S:User+1, AP-4
- Scything Claws change from AP- to AP-1
Notes
It looks like the hive fleets have evolved! Not only do we get better BS across both the Warriors and the Prime, the move to Strength & Toughness 5 will help a lot. Now the warriors are starting to feel like real middle-bugs. Just tough and durable enough to be a pain to remove in numbers.
The weapons are better pretty much any way you slice it. There are LOTS of increased AP, and the 8th Edition to 9th Edition move from variable damage to fixed damage. Devourers are MUCH better better with almost double the shots. Rending Claws going to AP-4 are scary now, as are the much improved Boneswords. It seems like GW has realized that they have to really improve melee weapons to make the ranged fire tradeoff worth it once you do get stuck in.
In general it’s all in line with the 9th Edition across the board increase in lethality. NOM NOM NOM!
Fear the Hivemind!