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Total War: Warhammer 3 – New Starting Positions Revealed

3 Minute Read
Jun 29 2022
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Immortal Empires is coming, and with it, new starting positions for a number of factions. Here’s what we know so far.

The scramble for the Southlands begins. As we inch closer to the Immortal Empires “beta” Creative Assembly revealed a number of new starting positions for the various factions. From Lizardmen in Cathay to Empire lords languishing in Lustria it’s a topsy turvy world. And we’re very excited.

Total War: Warhammer 3 – New Starting Positions Revealed

As war-hardened veterans, you’re (likely) already aware that start positions are more than where your campaign begins; they set the tone for what you experience and the level of difficulty you’ll encounter due to a variety of factors: from the number of enemy factions surrounding your settlements to the availability of resources and type of terrain (or corruption) that envelops your land.

While the starting positions for most of our Legendary Lords will be unchanged in Immortal Empires, we’ve altered where 29 factions begin their journey based on a variety of factors.

The key reasons for these changes? While some were made to be more lore-friendly, add racial diversity to certain regions, or to spice up your familiar battles, it’s worth remembering that authenticity is key! So, you won’t be seeing any crazy or drastic changes: such as Karl Franz starting in the middle of Lustria-bowl (even if that would be fun to watch…).

And alter they have. Here’s a look at where the Empire begins:

  • KARL FRANZ: It wouldn‘t be the Empire without an Emperor. Karl Franz continues his ambitions to unite the Elector Counts from the starting settlement of Altdorf.
  • BALTHASAR GELT: The Supreme Patriarch of the Colleges of Magic continues his own fascination with alchemy from the starting settlement of Pfeildorf.
  • MARKUS WULFHART: Leading his motley crew of warriors known as ‘Wuflhart’s Hunters’, the Huntsmaster continues his expeditions within the dangerous jungles of Lustria. He starts in the settlement of The Creeping Jungle.
  • VOLKMAR THE GRIM: The Grand Theogonist for the Church of Sigmar has abandoned the petty squabbles of the Elector Counts. Instead, he pursues a zealous crusade within the Southern Realms. His starting settlement will be Sudenberg. Rumor has it that he’s hellbent on finding certain dark artifacts…

The daemons of Chaos on the other hand, have this going for them:

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  • N’KARI: Defeated by the High Elves of Ulthuan long ago, N’kari has returned to the Shrine of Kurnous where he seeks his vengeance after waiting for an eternity.
  • KAIROS FATEWEAVER: The Oracle of Tzeentch has invaded from the Southern Wastes. He’s conquered the Fortress of Dawn. Though, as ever, his designs are an unknowable as ever.
  • SKARBRAND: Driven by his endless rage and bloodlust, Skarbrand wages war against the Savage Orcs in the Badlands. He’ll be collecting and piling their skulls in Deff Gorge.
  • KU’GATH PLAGUEFATHER: Kugath has sailed from the southern wastes, drawn by the putrid sludge near the mouth of the River Ruin. He’s settled nearby in Dragon Fang Mount within the Dragon Isles.
  • DAEMON PRINCE: The Daemon Prince moves to the Forest of Decay in the northern Chaos Wastes. This will allow him to compete for the ultimate leadership of Chaos.

And this is just the start. More will come in the following days, so be on the lookout!

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Author: J.R. Zambrano
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