Total War: War Hammer 3 – Update 2.1 Brings Big Changes To Immortal Empires
Now that Immortal Empires has had time to cook, Update 2.1 brings big changes to the Old World. Check it out.
Since its release, Immortal Empires has brought more than five times the players to Total War: Warhammer 3. Which is a huge increase. And there’s little wonder, too, given that it’s the most expansive world map that Creative Assembly has ever made.
Every major faction, and a surprising amount of minor factions are here. The whole of the Old World has opened up. And with the latest update for Warhammer 3, update 2.1, we get some important changes.
Total War: Warhammer 3 – Update 2.1
Perhaps biggest of all is that the assembly kit is here at last. Which means, if won’t be long before you start to see Immortal Empires mods. Given how extensive some of these can be, this is super exciting.
But that’s just the massive peak of the iceberg. Here’s a taste of what you can expect. And how you can trigger every endgame at once.
- The Total War: WARHAMMER III Assembly Kit has arrived for our amazing modding community!
- The High Elf Archmage is no longer unstoppable when mounted on a dragon.
- The Warriors of Chaos can now subjugate all human and elven races.
- Archaon and Be’lakor can now confederate other Warriors of Chaos factions upon capturing their final settlement.
- Added an Ultimate Crisis setting to trigger ALL endgame scenarios in the same playthrough (only for the strong-willed and stout of heart).
- All Legendary Lords now begin with the Siege Attacker trait.
- Improvements to the Dwarfs—they are gaining spell resistance, additional movement options, and buffs to their Hammerers.
- Stationary vortex spells have been rebalanced so that targets have a chance to react.
- Helman Ghorst is getting some necessary tweaks to bring him into balance with the rest of the battlefield.
- Domination Battles will see rule changes to help them last longer (and will continue to see changes in future updates).
- The Empire will receive reduced penalties to their Imperial Authority when they incur their first losses.
- Regiments of Renown units are now available to the appropriate factions, and costs have been reduced for units that were asking for far too much.
Check out Total War: Warhammer 3 Update 2.1 on Steam