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Forge World Pre-Orders: Assassins, Solar Auxilia, and More

8 Minute Read
Nov 11 2022
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It time to get a Horus Heresy fix from Forge World. Plus some more extras for Necromunda and Aeronautica Imperialis.

via Forge World

Clade Vanus Infocyte Assassin $43

Assassins like none other, the agents of the Clade Vanus are superlative warriors – but are foremost manipulators and seekers of information. The mind of a Vanus Infocyte is trained and augmented to sift through vast quantities of data – hacking into vox, wire, and noospheric networks, and utilising covert devices to gather ever-more knowledge. The Infocyte forms a comprehensive profile of their target based on every iota of information available, from casual conversations to the macro-view of geopolitical-planetary impact. They then viciously exploit this information to instigate the kill – employing bribed agents, hacked machines, and engineered coincidences as deadly weapons.

This multipart resin kit builds one Clade Vanus Infocyte Assassin, an Assassinorum agent in the employ of the Imperial Regent. Clad in a body glove suit for stealth operations, this operative’s head is encased in a faceless, sensor-studded helm that filters waves of information from the battlefield. Their harness supports a winding set of autonomic servo-limbs, with a skull-mounted vox disruptor array sat beside them. Twin laspistols hang at their sides for close-range shooting, while each wrist features a concealed sympatic dataspike – with one sliding out to strike.

This kit comprises 9 resin components, and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Colour paints.

Clade Venenum Assassin $43

The Assassins of the Clade Venenum are poisoners without compare, each a highly-trained and genetically-enhanced shadow warrior that has spent years in intense study of alchemical and biological sciences. The Clade Venenum’s Assassins are selected from the finest tox-artisans of their order, masters of creating and improviising exotic poisons, toxic philtres, and recombinant virals which act to inflict death without leaving a metabolic trace. Some of the deadliest venoms in the Clade’s arsenal leave no trace of the target themselves, reducing the victim to a steaming puddle of disassembled molecular matter.

This multipart resin kit builds one Clade Venenum Assassin, an Assassinorum agent in the employ of the Imperial Regent. Clad in a stealthy body glove suit with a foreboding gas mask for filtering out toxins, this deadly operative is laden with specialised poison delivery gear – including a toxin ejector with extra capsules strapped to their leg, an envenomed hookfang dagger, and poison globe grenades strung across their harness.

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This kit comprises 9 resin components, and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Colour paints.

 

Clade Adamus Assassin $43

 

Perhaps the oldest order of Assassins that operate with Imperial sanction, the Clade Adamus draws its roots from the forbidden blade-master traditions of the Panpacific Terran region. To practice the ways of the Clade Adamus is to study the enemy, to learn their martial language, and to reflect it against them, countering their strengths and revealing their weaknesses. When the lesson is complete, the killing blow is struck. Though its history is shrouded by the losses of the Dark Age of Technology, scholars have posited that name of the Clade Adamus stems from an ancient theologic provenance, meaning ‘the first blades’.

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This multipart resin kit builds one Clade Adamus Assassin, an Assassinorum agent in the employ of the Imperial Regent. Clad in a sleek body glove suit with a sinister full-face mask, this supreme martial artist is posed in a dynamic lunge, dashing backwards as they fire explosive bolts and envenomed darts from their needlespine blaster. Their other hand is ready to draw the nemesii blade sheathed on their back, to sever the head of an enemy commander with a perfect killing blow.

This kit comprises 9 resin components, and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Colour paints.

Solar Auxilia Surgeon-Primus Aevos Jovan & Medicae Orderlies $97

Aevos Jovan began his career as a physician to the wealthy and powerful – regarded as a genius amongst his peers, he nevertheless came under investigation for pursuing private research into forbidden and unorthodox medical techniques. Arrested and awaiting execution, the brilliant surgeon was offered amnesty by the Lord Marshal in exchange for service in the ranks of his Solar Auxilia forces. Jovan has now traded the chambers of the wealthy for the blood and carnage of the battlefield – a new theatre in which to practise his morbid arts.

This multipart resin kit builds Surgeon-Primus Aevos Jovan and two Medicae Orderlies, as well as a wounded Solar Auxilia soldier bound to an auto-gurney. Jovan and his aides are clad in unnerving medical masks and aprons with a suite of terrifying surgical gear, scouring the battlefield for injured soldiers in need of their attention. Each is armed with a needle pistol, and wears void armour under their medical garments to protect them from the unrelenting firepower of the battlefield.

This kit comprises 19 resin components. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints.

Solar Auxilia Rapier Battery – Quad Launcher $57

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The armies of the Solar Auxilia make extensive use of the Rapier weapons carrier, employing its rugged track assembly to transport support weaponry too heavy for infantry. The Rapier’s sheer versatility sees it deployed on battlefields across the galaxy alongside all manner of forces, from vanguard expeditions to full-scale planetary assaults. The Solar Auxilia mount a variety of weapons systems on the carrier – including the beloved ‘Thudd Gun’ multi-launcher, which can be loaded with a range of punishing shells for shredding infantry, cracking armour, or igniting terrible firestorms.

This multipart resin kit builds a Solar Auxilia Rapier Carrier armed with a quad launcher, accompanied by two Auxilia Gunners – one seated on the Rapier Carrier, the other assisting separately. This mobile weapons platform is packed with fine details, from the mechanisms of its track system to the gunner carefully operating its aiming console. Its intimidating, four-barrelled gun is pointed skywards, ready to rain death on the opposition from far across the battlefield.

This kit comprises 19 resin components, and is supplied with a Citadel 25mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints.

Solar Auxilia Rapier Battery – Multi-laser $57

The armies of the Solar Auxilia make extensive use of the Rapier weapons carrier, employing its rugged track assembly to transport support weaponry too heavy for infantry. The Rapier’s sheer versatility sees it deployed on battlefields across the galaxy alongside all manner of forces, from vanguard expeditions to full-scale planetary assaults. The Solar Auxilia mount a variety of weapons systems on the carrier – the most ubiquitous of these is a four-barrelled multi-laser, which scythes down enemy hordes before they can reach the front lines of the Infantry Tercio.

This multipart resin kit builds a Solar Auxilia Rapier Carrier armed with a gravis multi-laser battery, accompanied by two Auxilia Gunners – one seated on the Rapier Carrier, the other assisting separately. This mobile weapons platform is packed with fine details, from the mechanisms of its track system to the gunner carefully operating its aiming console. Its long, four-barrelled gun is levelled straight forward, ready to cut through all opposition with a hail of laser fire.

This kit comprises 23 resin components, and is supplied with a Citadel 25mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints.

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Solar Auxilia Tank Crew $33

Armoured battalions of tanks are commonpace amongst the cohorts of the Solar Auxilia, ranging from the fast and reliable Aurox armoured transport to the mighty Stormhammer. These vehicles bristle with devastating armaments, whether mounted on turrets, attached via sponsons, or operated as pintle weapons by a disciplined tank crew. These experienced gunners elevate the tank columns of the Solar Auxilia far beyond the rank and file of the Imperial Militia.

This multipart resin upgrade kit builds three Solar Auxilia tank crew, designed to be compatible with the hatches on a variety of Solar Auxilia vehicles. Each gunner is clad in the signature void armour of the Solar Auxilia, and is posed to fire a pintle-mounted weapon – the kit includes a heavy flamer and two multi-lasers, complete with power and fuel cables.

These weapons can be used with the following Solar Auxilia vehicle kits:
– Aurox Armoured Transport
– Dracosan Armoured Transport
– Carnodon Battle Tank
– Malcador with Battle Cannon
– Malcador Annihilator
– Malcador Infernus
– Valdor Tank Hunter
– Stormhammer
– Solar Auxilia Basilisk/Medusa

This kit comprises 12 resin components. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints.

Goliath Ash Wastes Upgrades $28

Necromunda’s outlands are deadly to the unprepared, even for the indomitable House of Chains – but the rewards of dominating the ash wastes far outweigh the many, many risks. House Goliath’s concessions to the hazardous environment take the form of welding mask-style rebreathers, eye-shielding shutter visors, canisters of mostly clean water, and as many extra supplies as their considerable muscle can carry.

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This upgrade set allows you to give your Goliath gangers the proper equipment for operating in the ash wastes, adding even more variety and character to your gang. You can spread the components around, or load up 10 gangers with a full set of wasteland wear.

This highly detailed resin set includes:
– 10x Goliath heads, each with a unique design suited to the ash wastes
– 10x backpacks, in five different designs loaded with grenades, supplies, and survival tools
– 10x canisters with ammo bandoliers

The kit is composed of 30 resin components, designed to be assembled with the plastic Goliath gang models that are sold separately. These components are supplied unpainted – we recommend using Citadel Colour paints.

Necrons Doom Scythe / Night Scythe Squadron $52

As their ancient empires reawaken, the sickle-shaped silhouettes of Necron aircraft slice through darkened skies across the galaxy. Guided by the robotic mind of an unliving pilot, Doom Scythes and Night Scythes can withstand forces that would instantly crush flesh-based organisms, making them some of the fastest and most eerily nimble aircraft fielded by any species. Their twin tesla destructors make a mockery of the foe, while Night Scythes teleport Necron troops to the front, and Doom Scythes take on priority targets with their heavy death rays.

This multipart resin kit builds two Doom Scythes, armed with twin tesla destructors and a heavy death ray that can all-but erase enemy fighters at close range. These deadly aircraft can also be built as Night Scythes, exchanging their death rays for the ability to transport Necron Warriors using captive wormholes. Both of these iconic aircraft are incredibly fast and agile, ideal for getting into – and out of – tailing position before unleashing a devastating barrage of lightning at short and medium range.

This kit comprises 18 resin components, and comes supplied with two Aeronautica Imperialis bases. It also includes two aircraft cards with rules for fielding Doom Scythes and Night Scythes in games of Aeronautica Imperialis. Additional rules and background for Necron aircraft can be found in the Aeronautica Imperialis – Companion book.

These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints.

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Author: Adam Harrison
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