Who Played ‘Who Framed Roger Rabbit Game’?
The Who Framed Roger Rabbit game follows the movie in a lot of ways, but maybe not in the ways you’d expect.
Who Framed Roger Rabbit is an utterly fantastic movie. The animation is great, and the story and characters are classic. It’s so many different genres all in one; mystery, action, comedy, and just a touch of horror. Also, Who Framed Roger Rabbit doesn’t have a question mark in the title. You learned something today.
The Who Framed Roger Rabbit Game is similar. It’s several different genres of games rolled into one. There are elements of deduction, treasure hunting, and backstabbing. It’s not a bad game, but I think it maybe tried to be too many things all at once.
The game breaks down into 3 phases, and each place plays pretty differently.
Who are You Calling a Chump, Chimp?
The first phase of Who Framed Roger Rabbit Game is something reminiscent of Clue. At the start of each game, each player is given a secret role card: Roger Rabbit, Jessica Rabbit, Eddie Valiant, or Dolores.
Players must figure out who each other player is before being able to move onto the second stage of the game. To do this, players move to various spaces to sneak peeks at character cards hidden around the board. The character cards are only half-colored.
Using the provided ID Sheet, players make note of which color they’ve found for that character. Once they’ve found both halves of the same character, they can guess who they are. Each correct guess allows a shot at finding the Will, which is part of stage 2.
How Do I Love Thee? Let Me Count the Ways
By moving into the inner circle of the board, the players can begin searching for the Will. With each attempt, the players check one of the Confidential cards until the Will is found. Players can also find Weasel cards and Judge Doom cards, which will help in the 3rd phase of the game. But for now, it’s a wild goose chase to try and be the first to find the Will.
There’s No Road Past Toontown
Once the Will is found, it’s a race to escape. The player who found the Will makes a mad rush toward their starting region. If they make it there, they win the game! However, the other players can stall them or even steal the will.
Players can use Weasel cards to have one of the weasels chase after the Will-holder. If the weasel catches the player, that player drops the will and is sent back to their starting space. The players can also make use of Judge Doom’s Dip Cannon for a similar result.
By using the Judge Doom cards acquired earlier, the players can rotate the Dip Cannon marker in the center of the board toward their intended target. If the cannon reaches its target, they drop the will and return to its start. Not a bad end result, considering the source material.
Finally, landing directly on a player holding the will allows stealing the will from them as well. So, plenty of options for having the will change hands.
This is No Way to Make a Livin’
This game requires a lot of moving around. Fortunately, the movie provides source material to help with that. Who Framed Roger Rabbit Game has a lot of ways to quickly move around the board. On any move, the player rolls a white die and a black die. The white die moves 1-6 spaces and the black die offers an optional 1-3 additional spaces, to help with landing directly on your target space.
Further, landing on a space with Benny the Cab lets a player roll the Benny die and keep moving until they roll a Stop sign. There are also Trolley spaces that work similarly. So, pros and cons: getting around the board is very easy, so unless there is someone set up to block another player when they find the Will, it won’t be hard for them to escape and win.
I’m Not Bad. I’m Just Drawn That Way
All this sounds fine, but the main issue with the game is the huge game length variance. Because there is so much luck in finding the Will, it can really change depending on a lot of factors.
Overall, Who Framed Roger Rabbit Game is pretty good. The main argument against it might be that it was too ambitious and tried to do too many things at once. But still, it’s a fun game and the theme of the game is strong enough that I think it carries it well enough. With a little more focus, I think this could have been a stand-out contender to an otherwise sadly large group of less-than-stellar board game movie adaptations.
But maybe I’ve just lost my mind.