Upcoming ‘Stokerverse’ RPG Lets You Hunt Dracula Himself
In the Stokerverse RPG, you can live out your Moon Knight dreams, as the new RPG brings Dracula himself to your tabletop.
A new RPG, Kickstarting now, promises to bring the world of Bram Stoker’s Dracula to your tabletop. The venerable vampire has been incarnated in many forms throughout the ages. And now he’s getting the RPG treatment in the fittingly named Stokerverse RPG.
Of course, calling anything a ‘verse these days might make you want to hold your head in your hands. But this one promises Dracula. And that means you can live out those Moon Knight fantasies you’ve always had.
The Kickstarter has already tripled its funding goals. And now a game of gothic horror awaits. Make no mistake. In this game, you’ll be dealing with Dracula. You’ll create characters that would fit in the world, from thieves to vampire hunters.
You can even take on one of the characters from Stoker’s novel, playing Jonathan Harker or Mina.
Stokerverse RPG – Kickstarting Now
In the StokerVerse Roleplaying Game you are drawn into a dark and twisted universe inspired by Bram Stoker’s Dracula. Faced with terrors from the harsh realities of the Victorian period and the ever-present shadows of the era you have the unenviable task of facing the Vampire courts and saving those you can. The dark forces have a master plan to awaken their ancient masters…can you stop them before they end you!
The book is a full colour, American letter-sized book including everything you need to play in the StokerVerse:
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- 192 pages of background, art, stats, and rules.
- Non-player characters (NPCs), many of which will be familiar to readers of 19th-century literature, albeit with a StokerVerse twist, (including the likes of van Helsing, Jack the Ripper, Frankenstein’s Monster, and Miss Habersham to name but a few).
- A number of playable characters, including Harker, Mina, and Seagrove.
- The story of Dracula, the powers behind his curse, and the creatures that continue his foul legacy.
- Occult secrets including the art of the séance and the powers of mesmerism.
- The world of 1890s London, with all the secret lore set to inspire the Games Master (GM) to conjure up their own wicked imaginings.
- And of course, a bestiary groaning with vicious beasts, malevolent spirits, and demonic foes.
Try out the Stokerverse RPG’s quickstart rules for free