Warhammer 40K: Metawatch Reveals New Win Rates For 10th Edition
Games Workshop is revealing their own data on win rates and some of the results might surprise you while others are as expected.
Not so long ago we got some win rate data from an independent source. Today, we’re getting the numbers that Games Workshop will be using to adjust the game direct from the latest Metawatch.
“Strong factions typically influence the entire competitive environment, as rival armies are built to combat specific units and archetypes – meaning the Warhammer Studio have to anticipate the impact that even minor changes might have on other factions.
So how do the standings look after nearly two months of competitive play?”
Win Rate Breakdown
It’s not a huge shock here as the top of the pile is still what the other data showed. Aeldari and Genestealer Cults are still a cut above everyone else with Imperial Knights and Adeptus Custodes also overperforming — at least according to GW’s “Goldilocks Zone” of a 55-45% win rate. While Knights and Custodes are just slight above the curve, it’s really the Aeldari and GSC that are swinging much higher. Much like Abe, I do wonder if Aeldari are worth banning from events until something is done. At the same time I also don’t know if that’s even going to help or is the right thing to do. I’m actually not a fan of bans for 40k in general because of the time it can take to get an army ready for the tabletop. That said it’s clear there’s a BIG issue with the Aeldari and their current win rates vs the rest of the pack.
On the other end of the meta we have quite a few armies that are under that 45% rate. The ones I worry about the most are the ones that are sub-40% though. There’s five armies that are way below that Goldilocks Zone and it’s a little surprising. The lowest is the Leagues of Votann with a bottom-of-the-barrel win rate of just 35%. Yikes. And folks wanted to ban them when they first came out…now look at them.
Some of these win rates could be attributed to players figuring out 10th edition still. We are after all only two months into the new edition. However, there’s been enough games played that those trends are showing and there’s clearly some outliers on both ends of the spectrum. So what’s GW going to do about it?
“Accordingly, the Warhammer Studio are already hard at work on the next points updates and balance dataslate for release this September, which will aim to lift struggling factions just as much as it reels in the top performers. “
My question is what’s going to happen when we get the first batch of codexes for the game. Will those armies with codexes start to pull ahead in the win department vs the indexes like we’ve seen in the past? Or will the indexes hold their own because of the army specific special rules (looking at you Fate Dice). Time will tell. For now, the Aeldari have a clear advantage in tournaments and in 40k 10th edition. We’ll see if players adapt or if the bandwagon just gets larger and larger.
Aeldari Fate Dice AND Towering? What’s not to like!?