‘Chainsaw Warrior’: Shred Your Way to World Peace
One of Games Workshop’s retro games Chainsaw Warrior is a solo survival horror game that has a fantastic premise but questionable execution.
Chainsaw Warrior is a solo not-real-time timed adventure survival game with character creation mechanics. The goal of the player is to save the world before time runs out! Also to not die. That’s a big one too.
Chainsaw Warrior was released back in 1987; the same year as Evil Dead II, which is probably a coincidence. The game was published by indie gaming company, Games Workshop, who are best known for games such as Railway Rivals and Oi! Dat’s My Leg!
Chainsaw Warrior Overview
Chainsaw Warrior is a solo game where it’s up to the player to save the world by finding and defeating The Darkness before the in-game timer runs out. The main mechanic of this game is that timer. You have 1 hour (not real time), to win.
Every action you take within the game takes some amount of time. Failing to kill that zombie in your way is only going to eat up time. Having to run around and search for more ammo is going to eat up time. Running into a zombie without ammo is going to eat up your brain.
It should be noted that this game is brutally difficult! At the start of the game, players roll to determine their character’s stats and how much equipment they will have at the start. A bad roll could set you up for disaster before you even start. Granted, a few years back, there was a Steam release of the game that offered easier play by offering better starting stats and equipment but still allowing the original rules as an option.
Your Time Starts… Now!
Once that’s all set, the clock is set to 60 minutes and the game begins. The player flips over a House card, which uses 30 seconds and will often require the player to face some encounter.
The game is divided into 2 House Decks. The Darkness is hidden somewhere in the second deck. Players must work through the entire first deck before starting on the second. Considering both deck have 54 cards, there is a lot of luck in finding The Darkness in time. Either way, if you can find The Darkness and kill it before time runs out, you win!
It’s Opinion Time!
Chainsaw Warrior is entirely luck-based. Some encounters will set you back several minutes without you having any ability to prevent it. Some combats will drag on because you keep rolling poorly. You’ll occasionally have to backtrack for one reason or another, which shuffles some discarded cards back into the deck. This is admittedly is pretty clever, but still a bummer when it happens.
What could have been a really cool and exciting rogue-like board game falls too hard on the random aspects of the genre and makes it almost skillless. That’s not to say it can’t be fun! But just know what you are getting into before you get into it.
Overall, if you’re curious, pick up a digital version of the game. It’s a super neat idea but as someone who shies away from too much randomness in games, it falls flat mechanically. If some of the encounter cards have more depth and strategy to them, this could be a great game. But, for me, that’s not quite the case.
Thanks for reading!