The ‘Alien RPG’s ‘Building Better Worlds’ Campaign Expansion Makes Space A Deadly Place
The Alien RPG’s campaign-building expansion Building Better Worlds hits shelves today!
Space is many things. It’s very far away, but also we’re in it, right now as we speak. Space is extremely cool. Possibly because it’s one of the only places that hasn’t been corrupted by capitalism, which is why Tim Curry is living there, right now.
But space is constantly trying to kill you! It’s such a hard place to live. Even in our real world, where the evil corporations just do the boring evil stuff of like slowly killing our planet in pursuit of infinite growth, space is pretty harsh. There’s radiation. Freezing temperatures. All sorts of disasters just lurking.
And that’s before it’s the same outer space that’s full of Xenomorphs and the Weyland-Yutani corporation. This is exactly what you’ll find in the Alien RPG: Building Better Worlds expansion. But you know what? It makes dying a horrible death in space is both likely and surprisingly fun.
Alien RPG – Building Better Worlds
“Space is a pitch-black room—stick your hand out and you might never get it back. Of course, you also might touch God. It’s a gamble either way. To not try, however, is to wither and die—only those bold and foolish enough to take a chance will change their lives.” — Captain J.V. Gorham, Far Spinward Colonies, Pioneer, Weyland Corp.
All the wonder and danger of the stars is yours—if you can just wipe the grime off your face and dig the dirt out from under your fingernails first.
Building Better Worlds is a massive new campaign module. Inside you’ll find everything you need to start making an open-world campaign. Whether you play as an explorer or colonist, or something far more sinister, Building Better Worlds will let you start transforming worlds:
Airless moons circle swirling gas giants, eager to be transformed into tomorrow’s paradise. Dark ancient mysteries wait to be unearthed beneath a millennium of debris. Searing solar flares boil your flesh and blacken your bones as you harness their power to light a hundred worlds. Long-lost mysteries lie entombed in the frozen hearts of icy comets. Unstable tectonic plates shift to drown iridium mines in scalding lava.
Alongside all that, you’ll find new character creation rules. As well as new gear and spaceships. And a bunch of helpful new Xenomorphic creatures you can encounter. Depending on your definition of helpful. More importantly, you’ll get the guidelines for running a campaign set in the frontier of space.
Of course. You know. This is ALIEN we’re talking about. So obviously there are vague, dark secrets lurking out there in the void, in a mysterious scenario known as ‘The Endgame’:
Even the truth of humanity’s origins awaits you out there, orbiting some dying star. And out there amongst it all is something truly horrifying—something that nature never intended. Something alien.
But even that sounds enticing. Assuming you live long enough to manage it.
Open-world ‘Alien’ awaits – will you book a shuttle?