Love and Alcohol Are in the Air in ‘Baldur’s Gate 3’, Patch 6
The latest patch for Baldur’s Gate 3 brings with it a whole new world of romance, kisses, and hangovers. The full experience.
Baldur’s Gate 3, Patch 6 is live as of today. With it come the much-vaunted improved kisses and many, many other tweaks. This patch is hefty. So you may want to queue it up now so that you can get your new and improved playthrough going when you’re ready for it.
Other big tweaks include an improvement to Shield Bash (it actually does the thing now), the ability to get your whole party hungover (Larian knows what its audience wants), and several new scenes and cinematics. The party does not stop. Let’s take a look at everything new.
Baldur’s Gate 3 Patch 6, the Kissing One, out Today with Bonus Hangovers
First and foremost, the kisses. All characters have several new kisses that “reflect their personality.” Larian wants you to pay special attention to the plurality of these kisses because they are randomized. You may get something incredibly romantic. You may also be told to get on your knees. Either way, it’s a win-win.
The new romantic connection will also be visible in the endgame cinematics to “better reflect the connection between players and their partners.”
Alongside the new romantic options, a number of quality-of-life tweaks and immersion improvements that range from major to minor. For instance, all the NPCs in your camp will have new idle animations that they’ll display from time to time. And, better still, you can replace a party member while talking to the person you want to replace them with. No need to do the dismiss dance.
Here’s a brief view of some of the highlights of Patch 6, though for the full patch notes, you’ll want to visit Larian’s website.
- You can now toggle off Repelling Blast as expected.
- If you Long Rest with only alcohol as camp supplies, you will now get the new Hungover condition for 10 turns.
- Auto-selecting your camp supplies before a Long Rest will use resources more optimally – sometimes, you just don’t feel like cooking.
- The Long Rest camp supply menu is now better at pulling supplies from inside containers in companion inventories. Stop hoarding the cheese, Wyll.
- Group Hide now works on all party members controlled by the player, including followers and summons.
- Made it possible to dismiss party members during camp nights. Also made it possible to recruit hirelings to a full party – they’ll hang around at camp until you need them.
- You can now talk to the circus bard Medrash and get a short but enthusiastic response from him.
- The owlbear cub will no longer gobble up Auntie Ethel’s Hair before you can take advantage of the bonus it grants.
- The Elixir of Hill Giant Strength now applies its effects when thrown.
- Creating harmful surfaces beneath NPCs will now trigger a crime reaction.
- Scratch can no longer equip certain weapons. Like the Everburn Blade.
- Added the option to scale the density of crowds on Xbox.
- As a quality-of-life improvement, the Pact Weapon condition now remains after a Long Rest.
Talk about gathering your party before venturing forth.