Pathfinder 2E Finishes the Remaster Project With ‘Player Core 2’ – Out Now
The Pathfinder 2E Player Core 2 closes out the total “remaster” of 2nd edition with a characterful new release!
The Pathfinder Remastered project has been levelling up Pathfinder 2E, overhauling the rules and taking it away from the OGL. The project comprises four books, Player Core, GM Core, Monster Core, and now, at long last, the Player Core 2. Player Core 2, if you haven’t been following, rounds out the collection as an updated and de-OGLified version of the Advanced Player’s Guide.
This is the book with all the fiddly archetypes and classes you may have been missing from the new and improved Pathfinder 2E. From Swashbucklers to Champions to Barbarians and Monks, there’s something for basically every play style in here. There are eight classes “remastered” in this book, as well as a ton of new archetypes, new heritages like the Dhampir, and new ancestries like Kobolds and Lizardfolk. “It’s a great day to be a weird little guy in Pathfinder” is what we’re saying.
If you’re looking to add a little spice to the crunchy goodness that is Pathfinder 2E, this is the book for you. It puts the system through its paces and comes out the other end with versatile, rewarding player options.
What’s in it?
Pathfinder Player Core 2 – Level Up Your Pathfinder
This is basically like the Advanced Player’s Guide from back in the original Pathfinder days. You’ll find new archetypes, new feats, new ancestries, and of course, “fully integrated errata.” Everything from the last four years of Pathfinder 2E is reflected in this book, including revisions to fan-favorite classes. Just take a look at everything in store:
Survival in a world beset by magic and evil takes more than a lucky roll of the dice. Pathfinder Player Core 2 significantly expands options available to Pathfinder players, giving them the edge to take on any adventure. This 320-page hardcover rulebook remasters 8 classes from Pathfinder Second Edition, providing everything you need to create a wide array of new characters, ready to take on the world. It also includes more than 40 archetypes, expanded ancestries, and tons of feats, spells, and alchemical items to provide a near-endless array of exciting options for every Pathfinder character! The ideal character option resource for players looking to move beyond the Pathfinder Player Core.
As you can see, this book doesn’t mess around. Weighing in at 320 pages, this hefty chonk of a book makes it easier than ever to really get in there and create a character. From new ancestry options to new spells, there’s something for pretty much everyone:
Eight fully detailed classes, including the alchemist, barbarian, champion, investigator, monk, oracle, sorcerer, and swashbuckler, each containing multiple character paths, multiclassing options, and dozens of feats!
Expanded ancestry options include the catfolk, gnoll, hobgoblin, kobold, lizardfolk, ratfolk, and tengu, alongside three versatile heritages—the dhampir, duskwalker, and an all-new heritage debuting in this volume!
AdvertisementMore than 40 archetypes, allowing you to further customize your character’s story and abilities. Turn your hero into an aerial acrobat, a high-riding cavalier, a treacherous pirate, and so much more!
Spells, alchemical items, and magic items to round out the new classes and to provide some new tricks to the classes from Pathfinder Player Core.