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This Weeks’s 5E Compatible Picks Will Help You Make Some ‘Most Wicked Weirdos’ and Travel to Beautiful ‘Azure Bay’

4 Minute Read
Aug 16 2024
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‘Water Deep Havok,’ ‘Most Wicked Weirdos,’ ‘Relics & Realms’ and More in this week’s 5E compatible D&D Roundup.

It’s time to roll the dice on new releases! Come check out this week’s batch of brand-new tabletop role-playing games.

Deep Water Havoc

The fabled artifact, Umi’s Moon has been found and the Tinkerer’s Guild aims to recover it before it falls into the wrong hands. Will you brave gnomes go deep into the ocean and bring it back?

In Deep Water Havoc, the players take on the roles of gnomes that are commandeering a unique submarine as they try to accomplish a very dangerous underwater mission.

Relics & Realms

Embark on a thrilling adventure every week with our captivating Dungeons & Dragons supplement series, designed specifically for game masters and players seeking fresh content to enhance their gaming experience. Each installment brings new worlds to explore, intriguing encounters, enigmatic characters, and engaging quests that seamlessly integrate into your campaign. With a consistent weekly release schedule, this episodic journey ensures a never-ending supply of exciting material to keep your games fresh and dynamic. Join us on this magical odyssey, and unleash your imagination with each installment of our Relics & Realms Weekly Series!

The conflict between the barbarians and the orcs is as old as Frostfire itself, a never-ending struggle for control of the land and its resources. From small skirmishes to full-scale battles, the two factions clash repeatedly, their hatred fueled by generations of bloodshed and betrayal. Yet, amidst the chaos and violence, there are moments of quiet defiance and unexpected camaraderie, as individuals from both sides forge unlikely alliances in the face of common threats.
Life in Frostfire is a constant cycle of highs and lows, where triumph and tragedy walk hand in hand. From the thrill of the hunt to the agony of loss, every day brings new challenges and new opportunities for those bold enough to brave the frigid wilderness. In this land of ice and fire, only the strongest and most resilient will survive, their stories etched into the frozen landscape for all eternity.

SideQuests: Chronicles of Azure Bay

Chronicles of Azure Bay is an adventure setting that you can use in order to weave together several SideQuests adventures—Pirate’s Plunder, Wreckage of The Crimson Cove, Tritons of Mistvalley River, Prison Island Kankarra, and Lighthouse of Azure Bay. Aside from adding a home region for these adventures, there are also dozens of further detailed Locations, Quest Destinations, Characters, and Pirate Factions! You can play these adventures sequentially as a small campaign, or intersperse them together with the aforementioned SideQuests adventures to create your own mini-campaign in Azure Bay, using the new Characters and Factions to flesh out your own story on the high seas!

Sabres Bluf: City Generation System

Sabres Bluff: City Generation System

Whether you’re a seasoned Game Master or new to city-based campaigns, this comprehensive guide offers everything you need to breathe life into your fantasy metropolis.

Inside, you’ll discover:

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– A deep dive into the vibrant city of Sabres Bluff, a ready-to-use setting brimming with intrigue and opportunity

– Tailored advice for different GM styles, from narrative enthusiasts to world-building aficionados

– Practical tools and random tables for effortless city creation

– Tips on describing your city to players, bringing its sights, sounds, and secrets to life

– An exploration of the mysterious Sewers of Sabres Bluff, perfect for subterranean adventures

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This book is your key to unlocking endless urban narratives. Transform your tabletop experience and watch as your players lose themselves in the winding streets and hidden dangers of your very own fantasy city.

Most Wicked Weirdos

Most Wicked Weirdos is a big collection of 35 complex NPC characters to be implemented into your next adventure or campaign, developed with lots of love! They come on 76 fully illustrated pages.

All characters can be used for any RPG of your choice, but each of them also comes with a DnD 5e compatible stat block. There is a recommended adventurer level, as well as a challenge (XP) suggestion for each NPC. We have designed most of them to either fit adventurer level ranges 1-3, 5-8, 3-7 or 8-10.

Just so you know BoLS may collect a share of sales from the links on this page if you decide to shop from them. 


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