‘Imperium Maledictum: Diagnostica Obscurus’ Brings Three Medicae With Simmering Secrets to 40K RPG
A new book for Imperium Maledictum, releasing next week, brings “mendacious medicae” to the grim darkness of the distant future.
In the grim darkness of the distant future, you don’t really even need a medical license to practice medicine. And a new book for Imperium Maledictum proves exactly this. It’s got three new medicae practitioners that are sure to patch up whatever injuries you’re suffering from. So long as you don’t ask too many questions.
Or any questions. All sales final.
Diagnostica Obscurus, the new splatbook, is a great example of how much you can flesh out the world of 40K. It centers round three NPCs, and from these three characters, a host of adventures, details, and more.
Imperium Maledictum: Diagnostica Obscurus
We got an early preview of Diagnostica Obscurus from Cubicle 7—though you should be able to find the book next week in Cubicle7’s webstore. It is a short splatbook—but in its 22 pages, you get a literal shot in the arm for your games of Imperium Maledictum, from some questionable medical practitioners.
Each of Diagnostica Obscurus’ mendacious medicae gets a full writeup. When Cubicle 7 says these NPCs are fully fleshed out, they really mean it. You get the NPCs backstory, their secret motivations and recent history. It’s got a lot of usable information that you could drop into any game on the fly. But alongside their history is an example of how they might fit into the world. For example, the Unsanctioned Practice of Noxia Vex is a sort of underground boon in Hive Rokarth. When you need a back-alley clinic capable of treating wounds without asking questions, Noxia Vex is your Medicae.
And you’ll find everything you need from how to find her clinic (and a good description of it) to what kinds of treatent she can offer and all the associated costs. And then you get plot hooks for each Medicae. In Vex’ case, there’s a plothook tied to her history and her arrival at Hive Rokarth. It’s complete with a new, psychic disease that anyone can be afflicted with.
The writeup ends with a list of missions that a party might be sent on, either as a favor for treatment, oras part of a deeper investigation in the goings on.
NPCs
And every NPC gets this treatment. Over the course of the book’s 22 pages, you’ll find 12 new missions, four for each NPC. This culminates in a more in-depth ‘Apex Mission’ that would cap off any adventure/campaign quite nicely.
There’s nothing much here for players—this is definitely a GM’s splatbook. But I think this is a helpful companion for anyone looking to flesh out their world. It’ll also give the PCs a little bit of narrative nourishment while they lick their wounds (not literally) and recover from their last adventures.
Look for Diagnostica Obscurus next week from Cubicle 7!