D&D: Five Adventures That Take You to Other Planes
With a multiverse-hopping adventure headlining next year, it’s time to get some practice in with adventures that take you to other planes.
Planescape is on the way later this year, with the promise of a multiverse-spanning adventure in 2024 starring everyone’s favorite one-eyed, one-handed lich, Vecna. So with a bit of journeying to other planes in mind, here are five adventures that can help prep you to swap realities.
These are just the official WotC adventures, we’ll be running through a list of great third-party extraplanar adventures before too long. So stay tuned!
Wild Beyond the Witchlight: A Feywild Adventure
Let’s start with the most obvious one. This adventure takes you from a humble circus into the Feywild itself, where the woods are dark and lush. Like something straight out of a faerie tale. Which is where the Feywild gets its inspiration. It also, weirdly enough, gets it from Ravenloft as well, with the bright mirror to the Plane of Mists’ Dread Domains, Demesnes of Delight. If you want to take some baby steps into another plane, this isn’t a bad place to start.
Baldur’s Gate: Descent Into Avernus
Or you can go full metal, and descend into the avernian depths with Descent into Avernus. This adventure features a lot of devils, a surprising amount of demons, and a Mad Max-inspired middle section where players can take control of an “infernal war machine” which is basically a hellish hotrod that literally runs on the souls of the damned. You’ll also have to survive one of the most hostile environments in the multiverse.
Light of Xaryxis
Or go straight to the stars with the Light of Xaryxis. This adventure is D&D’s version of Marvel’s space-faring sort of adventures. You’ll swing your sword and clash with Astral Elves and sail through both the Astral Plane and Wild Space in a race to try and stop a cosmic catastrophe from occurring.
Journeys Through the Radiant Citadel
Every adventure is a plane hop in the Radiant Citadel. This is a fantastic example of how D&D supports multiplanar hubs. The titular Citadel is located deep in the Ethereal Plane where it allows travelers to visit whole other worlds with ease. Though none know who built it or how the denizens of the Citadel are cosmopolitan in the extreme.
Curse of Strahd
And then there’s the most infamous plane-hopping adventure in 5E. In Curse of Strahd your party will be drawn into the dark mists of Ravenloft, specifically to the Dread Domain known as Barovia. There, you’ll have to contend with the Dark Lord Strahd von Zarovich to even have a hope of escaping back to your home world. Proof that not all extraplanar adventure needs to feel like it’s sci-fi crammed hamfistedly into fantasy.
What are your favorite adventures to other planes?
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