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Warhammer 40K: Codex Astra Militarum’s Top 5 New Enhancements

3 Minute Read
Jan 14 2025
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Goatboy here with a nice top 5 list of the new Enhancements form the upcoming Astra Militarum Codex.   Let’s jump on in and see what looks the best Guardsman!

These are the new Astra Militarum Enhancments I find the most interesting. While most of them are for competitive play there are some fun ones in this list.

5. Grand Strategist – Combined Arms Detachment

I like this one as it is just a simple ability to let the Officer give another order.  This is simple and a good way to “increase” the good abilities given from the Order Rule Mechanic.  It also isn’t limited to an Infantry option so it can go on a Tank Commander and let them order their buddies around to just work better.  It still seems good and will still continued to be used if you want to take the Combined Arms Detachment.

4. Legacy Firearms – Siege Regiment

This really isn’t an amazing one as it just gives your pistol 2 more attacks on your pistol profile. I just like it as it is an enhancement that hits your pistol and lets you get a crazy Plasma Pistol.  There isn’t nearly enough Pistol upgrades in the new 40K and I applaud that we get one with this option.

3. Vanguard Honours – Mechanized Assault

This is given to an infantry Officer and allows the unit he is attached to the ability to hop out of a vehicle after it has advanced.  This could be a great way to get your unit somewhere in a hurry and pour out some damage onto the enemy if the unit you have is set to murder things.  You can’t charge after getting out but it still seems pretty good.

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2. Indomitable Steed – Hammer of the Emperor

A vehicle officer only gains a 6+ Feel No Pain roll.  You know what will be a pain in the butt – the new Rogal Dorn Tank Commanders.  You throw in the ability to blank a damage and get a Feel No Pain on top of it means this tank is going to survive for way too long.  I can just see it now you spend all this time getting thru some layers of protection to only watch a ton of 6’s get rolled to blank some damage and leave it on 2 wounds.

1. Guerrilla Honours – Recon Element

This is the redeploy element for this detachment.  After you have set up your armies you can redeploy 3 infantry untis of your choice.  It seems like a great way to push some models back, get a better look at the enemy, and just let you plan your movement better.  While redeploys are not nearly as good as they once were having one in your pocket can be a powerful thing.

Honourable Mention: Bombast-Class Vox Array – Bridgehead Strike

Being able to chain out up to 3 different regiment units seems like a powerful thing.  Just having the option to get your rules onto all your units and boost everything will be useful.  This army works with its Order mechanic and having more to give out is a win.

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For the Emperor!

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